“Hello World”大全
"Hello World"通常是初学者学习一门新语言时编写的第一个程序。这个习俗最初是从Brian Kernighan教授的
B编程语言指导教材里首先使用,
后由Kernighan & Ritchie教授于1978编写的
"The C Programming Language"引用而广泛为人所知,
他在书中的例子大概是这样的:
main() {
printf("hello, world\n");
}
从那以后,所有新出生的编程语言都要首先实现“Hello World”。本文一共收集了大约
481种“Hello World”程序,差不多涵盖了目前已知的所有编程语言,另加上
67
人类语言。
这里收集的“hello world”程序都是力图使用相应的编程语言里最简洁的方式实现。它们的目的是用最简单的方式展示如何输出“hello world”,而不是表现语言功能。如果你想了解这里的每种语言更详细的介绍,推荐你看另外一个语言集合网站:99 Bottles
of Beer。
我们的“Hello World”收集起始于1994年,在全世界很多人的帮助下完成。这是目前互联网上最全面的关于“Hello World”程序的收集。而且是唯一的一个关于人类语言的收集。如果你有可提供的新程序,请把程序邮寄到info@helloworldcollection.de。请在你的来信里对你推荐的编程语言进行必要的说明。
我们只接收真正的编程语言。
点击这里查看所有捐赠者列表。
点击这里查看相关链接。
点击这里本文收集工作的简短历史介绍。
顺便说一下,这里是“Hello World”收集最初的网站。在互联网上,你可以看到关于本站的各种拷贝,但它们并不一定会提供这些年来最完整的捐赠者清单。
最后更新日期: Apr 04, 2015.
索引
最新添加的内容用粗体表示。
1
1C-Enterprise
4
4Test
A
ABAP4
ACPI Source Language
Action!
ActionScript 3.0
Actionscript-Flash5
ActionScript-Flash8
Actionscript-FlashMX
Ada
ADVPL
Algol-60
Algol-68
Alpha-Five-Xbasic
amharic
Amiga-E
AMOS
AngelScript
Ante
APC
APL
AppleScript
Arena
Argh!
ArnoldC
ASP-C#
ASP-JavaScript
ASP-VBE
ASP-VBS
ASP.NET
Assembler-6502-AppleII
Assembler-6502-C64
Assembler-68000-Amiga
Assembler-68000-AtariST
Assembler-68008
Assembler-8051
Assembler-ARM
Assembler-Darwin-PPC
Assembler-DG-Nova
Assembler-HLA
Assembler-IBM-370
Assembler-Intel
Assembler-Itanium
Assembler-Linux
Assembler-MIPS
Assembler-MMIX
Assembler-PA-RISC
Assembler-PDP11
Assembler-PDP8
Assembler-VP
Assembler-Win32
Assembler-z390
Assembler-Z80-Console
Assembler-ZX81
Asterisk
ATS
AutoHotkey
AutoIT3
Automator
AviSynth
AWK
B
B
BAL
BASIC-PICAXE
BASIC
bc
BCPL
BeanShell
Befunge
Beta
BibTex
BIT
Blender
BlitzMax
BlitzPlus
BMC Remedy
Boo
Brainfuck
BS2000
BuddyScript
Byte Syze
C
C#
C++
C++-CLI
C++-Epoc
C++-FLTK
C++-gtkmm
C++-ISO
C++-MFC
C++-Qt
C-AL
C-AmigaAnywhere
C-ANSI
C-Curses
C-GEM
C-Intuition
C-K+R
C-Objective
C-OpenGL
C-PresManager
C-Windows
C-X11-Athena
Caché Object Script
CAML-Light
Casio BASIC
CDuce
Centura
Chef
CICS-COBOL
Clarion
Clean
Clipper
Clojure
CLP
CMake
COBOL
Cobra
Cocoa
CoDScript
ColdFusion
CommandScript
Common Lisp
Console-Postscript
Cool
CoolBasic
CSS
CYBOL
D
D
D4
Darkbasic
Dart
Databasic
Dataflex
dBase
dc
DCL
Delphi
Dialect
DM
DML
Draco
DWIM
Dylan
DynaMorph
E
E
easm
Ecstatic
Eiffel
Elan
Elixir
Elliott
Elm
Emoticon
Erlang
ERRE
Euphoria
F
F#
F
Falcon
FALSE
Ferite
Filemaker
Fjölnir
Flaming Thunder
Focal
FOCUS
Forth
Fortran
Fortran77
Fortran90
FortranIV
Fortress
FreeBASIC
Frink
G
G-code
Gambas
GameMonkey Script
Gentee-simple
Gentee
GLBasic
GML
Go
Gofer
GoogleGadgets
GRAMophone
Gri
Groovy
Guile
GynkoSoft
H
Haskell
Haxe
HDX
Hoon
HP-41C
HP-48
HQ9+
HTML
Human
HyperTalk
I
IBM-Exec
IBM-Exec2
ici
ICL SCL
Icon
IDC
IDL
Idris
Inform
Informix-4GL
Ingres-ABF
InstallScript
Intercal
Io
Iptscrae
J
J
Jade
Jako
Jason
Java
Java-Mobile
Java-Server-Pages
Java-Servlet
Java-Swing
JavaScript
JCL
Jess
JudoScript
K
K
K3
K4
K5
Kix
Kylix
L
L
LabVIEW
LaTeX
LibertyBASIC
LilyPond
Limbo
LIMS-Basic
Lingo
Linotte
Lisaac
Lisp-Emacs
Logo
Logo-graphical
LOLCODE
LOTOS
Lotus-Note-Formula
Lotus-Script
LPC
LS-DYNA
LSL
Lua
M
m4
MACRO-10
MACRO-11
Macromedia-Flex
make
Malbolge
MAMASH
Maple
Mathematica
MATLAB
MAX-MSP
Maxima
MAXScript
MDM Zinc
MEL
MetaPost
MEX
Microtik
mIRC-Alias
mIRC-Commandline
mIRC-Script
MivaScript
MML-AXE10
Modula-2
Modula-3
MoHAA-Script
MOO
Mouse
MPD
MS Small Basic
MSDOS
MSIL
MuLisp
Mumps
MySQL FUNCTION
Mythryl
N
Natural
Nemerle
newLISP
NewtonScript
Nice
Nim
Node.js
NSIS
NXC
O
Oberon.oberon
Oberon.std
OCaml
Occam
Octave
Omnimark
Ook
OpenVMS
OPL.dialog
OPL.simple
Oz
P
Parser
Pascal
Pascal-Windows
Pawn
PBASIC
PDF
PEARL
PeopleCode
Perl
PHP
PHP+GD
Piet
Pike
PL-SQL
PL1
Plankalkül
Pocket-Calculator
POP-11
PostgreSQL
Postscript
POV-Ray
Powerbasic
Powerflex
PowerScript
Powershell
PPL
PQN-PROC
PRAAT
ProC
Processing
Profan
Prograph
Progress
Prolog
PureBasic-Console
PureBasic-Messagebox
PureBasic-Window
Python 2
Python 3
Q
Q
qore
QuakeC
Quartz Composer
QuickBASIC
R
R
ratfor
Rational Rose
REALbasic
RealText
Rebol-view
REBOL
Redcode
REFAL-2
Regular-Expression
Revolution
Rexx.simple
Rexx.window
Rey
RPG-IV
RPL
RSL
Ruby
Rust
S
S-Plus
SAL
SApp
SAS
Sather
Scala
Scheme
Scilab
Scratch
Seed7
Self
SenseTalk
Setl2
Shakespeare
SilverBasic
SIMPLE
Simula
SinclairBasic
Smalltalk MT
Smalltalk.simple
Smalltalk.window
SMIL
SML
Snobol
Spin
Spiral
SPL
SPSS
SQL-Advantage
SQL-DB2
SQL-Oracle
SQL
sqlplus
SQR
Squirrel
SSI
ST-Guide
Sucro
SuperCollider
SVG
Swift
T
T-SQL
T
T9-Mobile
TACL
TAL
Tcl
TECO
TeX
Texinfo
Thue
TI-59
TI-8x
TI-BASIC-Extended
TI-BASIC
TinyFugue
Tk
Toy
Trans
troff
TSO-CLIST
Turing-Machine
Turing
TypeScript
U
UniComal
Unix-Shell
unlambda
UnrealScript
Ursala
V
Vala
Vatical
VAX-11-Macro
VAX-Macro
VBA (Excel)
VBA (Word)
VBScript
Velocity
Verilog
Vexi
VHDL
Vim script
Visual-FoxPro
VisualBasic
VisualBasic.NET
VisualBasic6
VisualProlog
VisualWorksSmalltalk
VMS-DCL
VRML
VSL
VVVV
W
Whirl
Whitespace
wml
WSH
X
X++
Xbase++
xblite
XHTML
XLogo
XML
XPL0
XQuery
XSL-FO
XSLT
XUL
Y
Yacas
Z
ZIM
// Hello World in 1C:Enterprise built-in script language
Message("Hello, World!");
// Hello World in 4Test
testcase printHelloWorld()
print("Hello World!")
REPORT ZHB00001.
*Hello world in ABAP/4 *
WRITE: 'Hello world'.
ACPI Source Language |
返回到索引 |
// Hello world in ACPI Source Language
Scope(\) {
Method(_WAK) {
Store ("Hello World", Debug)
Return(Package(2){0x00000000,0})
}
}
; Hello world in Action! programming language for the Atari 8-Bit computers
PROC Main()
PrintE("Hello World!")
RETURN
// Hello World in ActionScript 3. Place code in the first frame Actions.
var t:TextField=new TextField();
t.text="Hello World!";
addChild(t);
Actionscript-Flash5 |
返回到索引 |
// Hello World in Actionscript (up to Flash 5, IDE only)
trace ("Hello World");
ActionScript-Flash8 |
返回到索引 |
// Hello World in ActionScript 2.0 (Flash 8)
class HelloWorld
{
private var helloWorldField:TextField;
public function HelloWorld( mc:MovieClip )
{
mc.helloWorldField = mc.createTextField("helloWorldField", mc.getNextHighestDepth(), 0, 0, 100, 100);
mc.helloWorldField.autoSize = "left";
mc.helloWorldField.html = true;
mc.helloWorldField.htmlText = '<font size="20" color="#0000FF">Hello World!</font>';
}
}
// on a frame
import HelloWorld;
var hw:HelloWorld = new HelloWorld( this );
Actionscript-FlashMX |
返回到索引 |
// Hello World in Actionscript (Flash MX onwards)
_root.createTextField("mytext",1,100,100,300,100);
mytext.multiline = true;
mytext.wordWrap = true;
mytext.border = false;
myformat = new TextFormat();
myformat.color = 0xff0000;
myformat.bullet = false;
myformat.underline = true;
mytext.text = "Hello World!";
mytext.setTextFormat(myformat);
-- Hello World in Ada
with Text_IO;
procedure Hello_World is
begin
Text_IO.Put_Line("Hello World!");
end Hello_World;
// Hello World in ADVPL
User Function Hello()
Local cMsg := "Hello, world!"
conout(cMsg)
MsgInfo(cMsg)
Return
'BEGIN'
'COMMENT' Hello World in Algol 60;
OUTPUT(4,'(''('Hello World!')',/')')
'END'
( # Hello World in Algol 68 # print(("Hello World!",newline)))
' Hello World in Alpha Five Xbasic
ui_msg_box("The 'Hello World' Collection", "Hello World", UI_ATTENTION_SYMBOL)
Hello World in amharic (in JavaScript)
<%@ language="javascript" %>
<html><body>
<%
Response.Write('Hello World!');
%>
</body></html>
-> Hello World in Amiga-E
PROC main() IS WriteF('Hello World\n')
Rem Hello world in AMOS
Print "Hello world!"
// Hello world in AngelScript
void main() { print("Hello world\n"); }
Hello world in Ante. This language has no comments.
9♦8♥J♦A♦2♣3♥7♠J♦A♦7♦J♦J♦A♦3♦J♦5♥6♦4♥J♥A♥6♠6♠J♥A♦8♦J♦A♦8♠J♦A♦3♦J♦A♦6♠J♦A♦8♠J♦A♥3♦2♠J♥A♥2♣6♠J♥
// Hello World in the APC language for probes
probe program
{
on_entry log ("Hello, world!\n");
}
⍝ Hello World in APL
⎕←\'Hello World\'
-- "Hello World" in AppleScript:
display dialog "Hello World"
// Hello world in Arena
print("Hello World!");
Hello World in Argh!. No comment character exists.
j world
lppppppPPPPPPsrfj
hello, * j
qPh
# Hello world in ArnoldC
IT'S SHOWTIME
TALK TO THE HAND "Hello World"
YOU HAVE BEEN TERMINATED
<!-- Hello World for ASP.NET using C# -->
<% @ Page Language="C#" %>
<% ="Hello World!" %>
Hello World for Microsoft ASP (in JavaScript)
<%@ language="javascript" %>
<html><body>
<%
Response.Write('Hello World!');
%>
</body></html>
<!-- Hello World in ASP-VBE (Visual Basic Script Encided) -->
<html>
<script language="VBScript.Encode">#@~^HQAAAA==@#@&HdTAK6PrCsVKP WMV[Zr@#@&HwcAAA==^#~@</script>
</html>
Hello World for Microsoft ASP (in VBScript)
<%@ language="vbscript" %>
<html><body>
<%
Response.write "Hello World!"
%>
</body></html>
<!-- Hello World in ASP.NET -->
<%= "Hello World!" %>
Assembler-6502-AppleII |
返回到索引 |
**********************************
* *
* HELLO WORLD FOR 6502 *
* APPLE ][, MERLIN ASSEMBLER *
* *
**********************************
STROUT EQU $DB3A ;OUTPUTS AY-POINTED NULL TERMINATED STRING
LDY #>HELLO
LDA #<HELLO
JMP STROUT
HELLO ASC "HELLO WORLD!",00
; Hello World for 6502 Assembler (C64)
ldy #0
beq in
loop:
jsr $ffd2
iny
in:
lda hello,y
bne loop
rts
hello: .tx "Hello World!"
.by 13,10,0
Assembler-68000-Amiga |
返回到索引 |
; Hello World in 68000 Assembler for dos.library (Amiga)
move.l #DOS
move.l 4.w,a6
jsr -$0198(a6) ;OldOpenLibrary
move.l d0,a6
beq.s .Out
move.l #HelloWorld,d1
A) moveq #13,d2
jsr -$03AE(a6) ;WriteChars
B) jsr -$03B4 ;PutStr
move.l a6,a1
move.l 4.w,a6
jsr -$019E(a6) ;CloseLibrary
.Out rts
DOS dc.b 'dos.library',0
HelloWorld dc.b 'Hello World!',$A,0
Assembler-68000-AtariST |
返回到索引 |
; Hello World in 68000 Assembler (Atari ST)
move.l #helloworld,-(A7)
move #9,-(A7)
trap #1
addq.l #6,A7
move #0,-(A7)
trap #1
helloworld:
dc.b "Hello World!",$0d,$0a,0
; Hello World in 68008 Assembler (Sinclar QL)
move.l #0,a0
lea.l mess,a1
move.w $d0,a2
jsr (a2)
rts
mess dc.w 12
dc.b 'Hello World!',10
end
-- Hello World in Assembler for the Intel 8051 (MSC51)
Org 0
mov dptr,#msg
mov R0,#30h
loop:
clr a
movc a,@a+dptr
jz end
mov @R0,a
inc R0
inc dptr
sjmp loop
end:
jmp $
msg:
db 'Hello World",0
; Hello World in ARM code assembler, with RISC OS software interrupt
SWI "OS_WriteS"
EQUS "Hello World!"
EQUB 0
ALIGN
MOV PC,R14
Assembler-Darwin-PPC |
返回到索引 |
; Hello World in Assembler for the Darwin Power-PC
.data
.cstring
.align 2
msg:
.asciz "Hello world!\n"
len = . - msg
.text
.align 2
.globl _start
_start:
li r0,4
li r3,1
lis r4,ha16(msg)
ori r4,r4,lo16(msg)
li r5,len
sc
li r0,1
li r3,0
sc
.TITL HELLO
02 ; "HELLO, WORLD" FOR NOVA RUNNING RDOS
03 ; USES PCHAR SYSTEM CALL
04 .NREL
05 .ENT START
06
07 START:
08 00000'022424 DOCHAR: LDA 0,@PMSG ; LOAD AC0 WITH NEXT CHARACTER,
09 00001'101015 MOV# 0,0,SNR ; TEST AC0;
10 00002'000412 JMP DONE ; SKIPPED IF NONZERO
11 00003'006017 .SYSTM
12 00004'010000 .PCHAR ; PRINT FIRST
13 00005'000413 JMP ER ; SKIPPED IF OK
14 00006'101300 MOVS 0,0 ; SWAP BYTES
15 00007'006017 .SYSTM
16 00010'010000 .PCHAR ; PRINT SECOND
17 00011'000407 JMP ER ; SKIPPED IF OK
18 00012'010412 ISZ PMSG ; POINT TO NEXT WORD
19 00013'000765 JMP DOCHAR ; GO AROUND AGAIN
20
21 00014'006017 DONE: .SYSTM ; NORMAL EXIT
22 00015'004400 .RTN
23 00016'000402 JMP ER
24 00017'063077 HALT
25 00020'006017 ER: .SYSTM ; ERROR EXIT
26 00021'006400 .ERTN
27 00022'063077 HALT
28 00023'063077 HALT
29
30 00024'000025'PMSG: .+1 ; ADDRESS OF FIRST WORD OF TEXT
31 ; NOTE BYTES ARE PACKED RIGHT-TO-LEFT BY DEFAULT
32 00025'042510 .TXT /HELLO, WORLD!<15><12>/ ; THAT'S CR LF
33 046114
34 026117
35 053440
36 051117
37 042114
38 006441
39 000012
40 00035'000000 0 ; FLAG WORD TO END STRING
41
42 .END START
; Hello World for Intel compatible High Level Assembler
program HELLO;
#include( "stdlib.hhf" );
begin HELLO;
stdout.put("Hello World",nl);
end HELLO;
ITLE 'Hello World for IBM Assembler/370 (VM/CMS)'
HELLO START
BALR 12,0
USING *,12
*
WRTERM 'Hello World!'
*
SR 15,15
BR 14
*
END HELLO
; Hello World for Intel Assembler (MSDOS)
mov ax,cs
mov ds,ax
mov ah,9
mov dx, offset Hello
int 21h
xor ax,ax
int 21h
Hello:
db "Hello World!",13,10,"$"
/* Hello world for IA64 (Itanium) Assembly */
.HW:
stringz "Hello World"
.text
.align 16
.global main#
.proc main#
main:
.prologue 14, 32
.save ar.pfs, r33
alloc r33 = ar.pfs, 0, 4, 1, 0
.vframe r34
mov r34 = r12
adds r12 = -16, r12
mov r35 = r1
.save rp, r32
mov r32 = b0
.body
addl r14 = @ltoffx(.HW), r1
;;
ld8.mov r14 = [r14], .HW
;;
st8 [r34] = r14
ld8 r36 = [r34]
br.call.sptk.many b0 = puts#
mov r1 = r35
;;
mov ar.pfs = r33
mov b0 = r32
.restore sp
mov r12 = r34
br.ret.sptk.many b0
;; Hello World for the nasm Assembler (Linux)
SECTION .data
msg db "Hello, world!",0xa ;
len equ $ - msg
SECTION .text
global main
main:
mov eax,4 ; write system call
mov ebx,1 ; file (stdou)
mov ecx,msg ; string
mov edx,len ; strlen
int 0x80 ; call kernel
mov eax,1 ; exit system call
mov ebx,0
int 0x80 ; call kernel
## Hello Word in Assemlber for the MIPS Architecture
.globl main
main: jal hwbody #call Hello Word Procedure
trap 10 #exit
hwbody: addi $30, $30,-4 #we need to preserve
sw $4, 0($30) #existing values in register 4
addi $4,$0,72 # H
trap 101
addi $4,$0,101 # e
trap 101
addi $4,$0,108 # l
trap 101
trap 101 # l
addi $4,$0,111 # o
trap 101
addi $4,$0,32 # <space>
trap 101
addi $4,$0,87 # W
trap 101
addi $4,$0,111 # o
trap 101
addi $4,$0,114 # r
trap 101
addi $4,$0,108 # l
trap 101
addi $4,$0,100 # d
trap 101
addi $4,$0,33 # !
trap 101
addi $4,$0,10 # \n
trap 101
done: lw $4, 0($30) #restore values
addi $30, $30, 4 #in register 4
jr $31 #return to the main
* Hello World in Assembler
* for the MMIX Computer
LOC #100
Main GETA $255,String
TRAP 0,Fputs,StdOut
TRAP 0,Halt,0
String BYTE "Hello, world!",#a,0
// Hello World written in PA-RISC 2.0 assembly code
.LEVEL 2.0N
.SPACE $TEXT$,SORT=8
.SUBSPA $CODE$,QUAD=0,ALIGN=4,ACCESS=0x2c,CODE_ONLY,SORT=24
main
.PROC
.CALLINFO CALLER,FRAME=16,SAVE_RP,ORDERING_AWARE
.ENTRY
STW %r2,-20(%r30) ;offset 0x0
LDO 64(%r30),%r30 ;offset 0x4
ADDIL LR'M$3-$global$,%r27,%r1 ;offset 0x8
LDO RR'M$3-$global$(%r1),%r1 ;offset 0xc
STW %r1,-56(%r30) ;offset 0x10
ADDIL LR'M$3-$global$+16,%r27,%r1 ;offset 0x14
LDO RR'M$3-$global$+16(%r1),%r26 ;offset 0x18
LDW -56(%r30),%r25 ;offset 0x1c
LDIL L'printf,%r31 ;offset 0x20
.CALL ARGW0=GR,ARGW1=GR,RTNVAL=GR ;in=25,26;out=28;
BE,L R'printf(%sr4,%r31),%r31 ;offset 0x24
COPY %r31,%r2 ;offset 0x28
LDW -84(%r30),%r2 ;offset 0x2c
BVE (%r2) ;offset 0x30
.EXIT
LDO -64(%r30),%r30 ;offset 0x34
.PROCEND ;
.SPACE $TEXT$
.SUBSPA $CODE$
.SPACE $PRIVATE$,SORT=16
.SUBSPA $DATA$,QUAD=1,ALIGN=8,ACCESS=0x1f,SORT=16
M$3
.ALIGN 8
.STRINGZ "Hello World"
.BLOCK 4
.STRINGZ "%s\n"
.IMPORT $global$,DATA
.SPACE $TEXT$
.SUBSPA $CODE$
.EXPORT main,ENTRY,PRIV_LEV=3,LONG_RETURN
.IMPORT printf,CODE
.END
; Hello World in Assembler for the DEC PDP-11 with the
; RSX-11M-PLUS operating system
;
.title Hello
.ident /V0001A/
.mcall qiow$s, exit$s
.psect $code,ro,i
start: qiow$s #5,#5,,,,<#str, #len, #40>
exit$s
.psect $data,ro,d
str: .ascii / Hello World!/
len=.-str
.end start
/ Hello World in Assembler for the DEC PDP-8
*200
hello, cla cll
tls / tls to set printer flag.
tad charac / set up index register
dca ir1 / for getting characters.
tad m6 / set up counter for
dca count / typing characters.
next, tad i ir1 / get a character.
jms type / type it.
isz count / done yet?
jmp next / no: type another.
hlt
type, 0 / type subroutine
tsf
jmp .-1
tls
cla
jmp i type
charac, . / used as initial value of ir1
310 / H
305 / E
314 / L
314 / L
317 / O
254 / ,
240 /
327 / W
317 / O
322 / R
314 / L
304 / D
241 / !
m6, -15
count, 0
ir1 = 10
$
; Hello World in VP Assembler for intent (Amiga Anywhere)
.include 'tao'
tool 'home/hello',VP,TF_MAIN,8192,0
ent (-:-)
qcall lib/print,(hello_world.p : i~)
ret ()
entend
data
hello_world:
dc.b "Hello World!",ASCII_LF,0
toolend
; Hello world in Assembler for the Win32 architecture
TITLE Hello world in win32. Tasm
VERSION T310
Model use32 Flat,StdCall
start_code segment byte public 'code' use32
begin:
Call MessageBox, 0, offset sHallo, offset caption, 0
Call ExitProcess, 0
start_code Ends
start_data segment byte public 'data' use32
sHallo db 'Hello world',0
caption db "Hi",0
start_data Ends
End begin
; Hello World for z390 IBM compatible mainframe assembler
HELLO CSECT
USING *,15
WTO 'Hello World'
BR 14
END
Assembler-Z80-Console |
返回到索引 |
; This is a "Hello World" program for Z80 and TMS9918 / TMS9928 / TMS9929 /
; V9938 or V9958 VDP.
; That means that this should work on SVI, MSX, Colecovision, Memotech,
; and many other Z80 based home computers or game consoles.
;
; Because we don't know what system is used, we don't know where RAM
; is, so we can't use stack in this program.
;
; This version of Hello World was written by Timo "NYYRIKKI" Soilamaa
; 17.10.2001
;
;----------------------------------------------------------------------
; Configure this part:
DATAP: EQU #98 ; VDP Data port #98 works on all MSX models
; (TMS9918/TMS9929/V9938 or V9958)
; #80 works on SVI
; (for other platforms you have to figure this out by your self)
CMDP: EQU #99 ; VDP Command port #99 works on all MSX models
; (TMS9918/TMS9929/V9938 or V9958)
; #81 works on SVI
; (for other platforms you have to figure this out by your self)
;-----------------------------------------------------------------------
; Program starts here:
ORG 0 ; Z80 starts always from here when power is turned on
DI ; We don't know, how interrupts works in this system, so we disable them.
; Let's set VDP write address to #0000
XOR A
OUT (CMDP),A
LD A,#40
OUT (CMDP),A
; Now let's clear first 16Kb of VDP memory
LD B,0
LD HL,#3FFF
LD C,DATAP
CLEAR:
OUT (C),B
DEC HL
LD A,H
OR L
NOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.
NOP
JR NZ,CLEAR
; Now it is time to set up VDP registers:
;----------------------------------------
; Register 0 to #0
;
; Set mode selection bit M3 (maybe also M4 & M5) to zero and
; disable external video & horizontal interrupt
LD C,CMDP
LD E,#80
OUT (C),A
OUT (C),E
;----------------------------------------
; Register 1 to #50
;
; Select 40 column mode, enable screen and disable vertical interrupt
LD A,#50
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Register 2 to #0
;
; Set pattern name table to #0000
XOR A
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Register 3 is ignored as 40 column mode does not need color table
;
INC E
;----------------------------------------
; Register 4 to #1
; Set pattern generator table to #800
INC A
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Registers 5 (Sprite attribute) & 6 (Sprite pattern) are ignored
; as 40 column mode does not have sprites
INC E
INC E
;----------------------------------------
; Register 7 to #F0
; Set colors to white on black
LD A,#F0
INC E
OUT (C),A
OUT (C),E
;----------------------------------------
; Let's set VDP write address to #808 so, that we can write
; character set to memory
; (No need to write SPACE it is clear char already)
LD A,8
OUT (C),A
LD A,#48
OUT (C),A
; Let's copy character set
LD HL,CHARS
LD B, CHARS_END-CHARS
COPYCHARS:
LD A,(HL)
OUT (DATAP),A
INC HL
NOP ; Let's wait 8 clock cycles just in case VDP is not quick enough.
NOP
DJNZ COPYCHARS
; Let's set write address to start of name table
XOR A
OUT (C),A
LD A,#40
OUT (C),A
; Let's put characters to screen
LD HL,ORDER
LD B,ORDER_END-ORDER
COPYORDER:
LD A,(HL)
OUT (DATAP),A
INC HL
JR OVERNMI
NOP
NOP
; Here is address #66, that is entry for NMI
RETN ;Return from NMI
OVERNMI:
DJNZ COPYORDER
; The end
HALT
; Character set:
; --------------
ORDER:
DEFB 1,2,3,3,4,0,5,4,6,3,7
ORDER_END:
CHARS:
; H
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %11111000
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %00000000
; e
DEFB %00000000
DEFB %00000000
DEFB %01110000
DEFB %10001000
DEFB %11111000
DEFB %10000000
DEFB %01110000
DEFB %00000000
; l
DEFB %01100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %00100000
DEFB %01110000
DEFB %00000000
; o
DEFB %00000000
DEFB %00000000
DEFB %01110000
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %01110000
DEFB %00000000
; W
DEFB %10001000
DEFB %10001000
DEFB %10001000
DEFB %10101000
DEFB %10101000
DEFB %11011000
DEFB %10001000
DEFB %00000000
; r
DEFB %00000000
DEFB %00000000
DEFB %10110000
DEFB %11001000
DEFB %10000000
DEFB %10000000
DEFB %10000000
DEFB %00000000
; d
DEFB %00001000
DEFB %00001000
DEFB %01101000
DEFB %10011000
DEFB %10001000
DEFB %10011000
DEFB %01101000
DEFB %00000000
chars_end:
; Hello World in Assembler for the ZX81 (Zilog Z80)
CALL SPRINT
DEFM HELLO WORLD.
DEFB FF
RET
SPRINT POP HL
LD A,(HL)
INC HL
PUSH HL
CP FF
RET Z
CALL PRINT
JR SPRINT
;; Hello world in Asterisk
exten => s,1,NoOp(Hello World)
// Hello world in ATS
implement main () = begin
print ("Hello, world!"); print_newline ()
end
; Hello World in AutoHotkey
Msgbox Hello, World!
;Hello, World for AutoIT3 http://www.autoitscript.com
msgbox(0,"Hello World",0)
Hello world for Mac OS X Automator
# Hello World for AviSynth video editor
BlankClip()
Subtitle("Hello, world!")
# Hello world in AWK
BEGIN {
print "Hello World!"
}
/* Hello World in B */
main() {
extern a, b, c;
putchar (a); putchar (b); putchar (c); putchar ('!*n');
}
a 'hell' ;
b 'o, w' ;
c 'orld' ;
Hello World in IBM mainframe Basic Assembler Language (BAL)
HELLO CSECT
STM R14,R12,12(R13)
LR R12,R15
USING HELLO,R12
LA R10,SAVEAREA
ST R13,4(R10)
ST R10,8(R13)
LR R13,R10
*
WTO 'HELLO WORLD',ROUTCDE=1
*
L R13,4(R13)
LM R14,R12,12(R13)
SR R15,R15
BCR B'1111',R14
*
SAVEAREA DS 18F
LTORG
R0 EQU 0
R1 EQU 1
R2 EQU 2
R3 EQU 3
R4 EQU 4
R5 EQU 5
R6 EQU 6
R7 EQU 7
R8 EQU 8
R9 EQU 9
R10 EQU 10
R11 EQU 11
R12 EQU 12
R13 EQU 13
R14 EQU 14
R15 EQU 15
END HELLO
' Hello World in PICAXE BASIC
Symbol TX_PIN = 0
Symbol TX_BAUD = N2400
SerOut TX_PIN, TX_BAUD, ( "Hello World", CR, LF )
10 REM Hello World in BASIC
20 PRINT "Hello World!"
#!/usr/bin/bc -q
# Hello World for the Unix "bc" calculator
print "Hello World!\n"
// Hello world in BCLP
GET "libhdr"
LET start() = VALOF
$( writes("Hello world*N")
RESULTIS 0
$)
// Hello World in BeanShell
print ("Hello World!");
v Hello World in Befunge
>"dlroW olleH",,,,,,,,,,,@
{ *** Hello World in BETA ***}
(#
do
'Hello World!'->putLine
#)
%Hello world in BibTex
ENTRY{author}{}{}
FUNCTION {hello.world}
{
"Hello World!" write$ newline$
}
READ
EXECUTE {hello.world}
Hello world in BIT. No comments are possible in this language.
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# Hello World as a 3D object in Blender
import Blender
from Blender import Scene, Text3d
txt = Text3d.New("Text")
txt.setText('Hello, world!')
Scene.GetCurrent().objects.new(txt)
Blender.Redraw()
' Hello World for BlitzMax
Graphics 640,480,16
While Not KeyHit(KEY_ESCAPE)
Cls
DrawText "Hello World",0,0
Flip
EndWhile
; Hello World in Blitz Plus (graphical mode)
Graphics 800,600,0,1
Text 790, 600, "Hello World"
WaitKey
char-set: windows-1252
#
# Hello World in BMC Remedy 7.0
# File exported Thu May 8 09:36:46 2008
#
begin active link
name : Remedy_HelloWorld
timestamp : 1210249958
export-version : 9
owner : Demo
last-changed : Demo
actlink-order : 0
wk-conn-type : 1
schema-name : _1
actlink-mask : 16
enable : 1
permission : 0
action {
message-type: 0
message-num : 10000
message-pane: 1
message-text: Hello World!!
}
object-prop : 2\60016\4\1\0\60017\4\1\0\
end
# Hello World in Boo
print "Hello World"
Hello World in Brainfuck
++++++++++[>+++++++>++++++++++>+++<<<-]>++.>+.+++++++
..+++.>++.<<+++++++++++++++.>.+++.------.--------.>+.
/BEGIN-PROCEDURE LOGGING=N
/REMARK "HELLO WORLD" IN BS2000 (SDF)
/ASSIGN-SYSDTA TO-FILE=*SYSCMD
/WRITE-TEXT 'HELLO WORLD!'
/SET-JOB-STEP
/ASSIGN-SYSDTA TO-FILE=*PRIMARY
/END-PROCEDURE
# Hello World in BuddyScript
+ =AnythingPerfect
- Hello, world!
Hello World in Byte Syze.
No comments possible.
The following is actually a hexdump of the binary source code.
c7 3c 2a 3c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c
28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c
2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b
2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c
3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28
5c 2a 2b 2a 5c 3c 28 5c 2a 2b 2a 5c 3c 28 5c 2a
2b 2a 00 00 01 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 64 48 65 6c 6c 6f 2c 20 57
6f 72 6c 64 21 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
//Hello World in C#
class HelloWorld
{
static void Main()
{
System.Console.WriteLine("Hello, World!");
}
}
// Hello World in C++ (pre-ISO)
#include <iostream.h>
main()
{
cout << "Hello World!" << endl;
return 0;
}
// Hello World in C++/CLI for .NET
using namespace System;
void main()
{
Console::WriteLine("Hello World");
}
// Hello World in C++, Epoc style (for Symbian OS)
#include <eikapp.h>
#include <eikdoc.h>
#include <eikappui.h>
class CHelloWorldAppUi;
class CEikApplication;
class CHelloWorldAppView;
class CHelloWorldApplication : public CEikApplication
{
public:
TUid AppDllUid() const;
protected:
CApaDocument* CreateDocumentL();
};
class CHelloWorldDocument : public CEikDocument
{
public:
static CHelloWorldDocument* NewL(CEikApplication& aApp);
static CHelloWorldDocument* NewLC(CEikApplication& aApp);
~CHelloWorldDocument(){};
public:
CEikAppUi* CreateAppUiL();
private:
void ConstructL() {};
CHelloWorldDocument(CEikApplication& aApp){};
};
class CHelloWorldAppUi : public CEikAppUi
{
public:
void ConstructL();
CHelloWorldAppUi(){};
~CHelloWorldAppUi(){};
};
static const TUid KUidHelloWorldApp = {0x10005B91};
GLDEF_C TInt E32Dll(TDllReason )
{
return KErrNone;
}
EXPORT_C CApaApplication* NewApplication()
{
return (new CHelloWorldApplication);
}
CApaDocument* CHelloWorldApplication::CreateDocumentL()
{
CApaDocument* document = CHelloWorldDocument::NewL(*this);
return document;
}
TUid CHelloWorldApplication::AppDllUid() const
{
return KUidHelloWorldApp;
}
CHelloWorldDocument* CHelloWorldDocument::NewL(CEikApplication& aApp)
{
CHelloWorldDocument* self = NewLC(aApp);
CleanupStack::Pop(self);
return self;
}
CHelloWorldDocument* CHelloWorldDocument::NewLC(CEikApplication& aApp)
{
CHelloWorldDocument* self = new (ELeave) CHelloWorldDocument(aApp);
CleanupStack::PushL(self);
self->ConstructL();
return self;
}
CEikAppUi* CHelloWorldDocument::CreateAppUiL()
{
CEikAppUi* appUi = new (ELeave) CHelloWorldAppUi;
return appUi;
}
void CHelloWorldAppUi::ConstructL()
{
BaseConstructL();
_LIT(message,"Hello!");
CAknInformationNote* informationNote = new (ELeave) CAknInformationNote;
informationNote->ExecuteLD(message);
}
// Hello World in C++-FLTK
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
int main(int argc, char **argv) {
Fl_Window *ventana = new Fl_Window(300,180);
ventana->begin();
Fl_Box *box = new Fl_Box(20,40,260,100,"Hello World!");
box->labelsize(50);
ventana->end();
ventana->show(argc, argv);
return Fl::run();
}
// Hello World in C++ for the Gtk+ toolkit
#include <gtkmm/main.h>
#include <gtkmm/button.h>
#include <gtkmm/window.h>
#include <iostream>
void button_clicked()
{
std::cout << "Hello, World !" << std::endl;
}
int main (int argc, char *argv[])
{
Gtk::Main kit(argc, argv);
Gtk::Window hello_window;
Gtk::Button hello_button("Hello World");
hello_window.set_border_width(10);
hello_window.add(hello_button);
hello_button.signal_clicked().connect(sigc::ptr_fun(&button_clicked));
hello_button.show();
Gtk::Main::run(hello_window);
return 0;
}
// Hello World in ISO C++
#include <iostream>
int main()
{
std::cout << "Hello World!" << std::endl;
}
// Hello World in C++ for Microsoft Foundation Classes
// (Microsoft Visual C++).
#include <afxwin.h>
class CHello : public CFrameWnd
{
public:
CHello()
{
Create(NULL,_T("Hello World!"),WS_OVERLAPPEDWINDOW,rectDefault);
}
};
class CHelloApp : public CWinApp
{
public:
virtual BOOL InitInstance();
};
BOOL CHelloApp::InitInstance()
{
m_pMainWnd = new CHello();
m_pMainWnd->ShowWindow(m_nCmdShow);
m_pMainWnd->UpdateWindow();
return TRUE;
}
CHelloApp theApp;
// Hello World in C++ for the Qt framework
#include <qapplication.h>
#include <qlabel.h>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QLabel l("Hello World!", 0);
l.setCaption("Test");
l.setAlignment(Qt::AlignCenter);
l.resize(300, 200);
a.setMainWidget(&l);
l.show();
return(a.exec());
}
OBJECT Codeunit 50000 HelloWorld
{
PROPERTIES
{
OnRun=BEGIN
//Hello World in C/AL (Microsoft Business Solutions-Navision)
MESSAGE(Txt001);
END;
}
CODE
{
VAR
Txt001@1000000000 : TextConst 'ENU=Hello World';
BEGIN
END.
}
}
/* Hello World in C for Amiga Anywhere 2 (AA2) */
#include <aa.h>
int aaMain(int argc, char **argv)
{
aaOpenDisplay(200, 200, 16, "Hello World", FAA_DISPLAY_WINDOW);
aaDrawString(AA_DISPLAY_PIXMAP, "Hello, world!", 20, 20, AA_DEFAULT_FONT, 0xffff00, 0, FAA_FONT_INK, -1);
aaUpdate();
aaWaitInput();
return 0;
}
/* Hello World in C, Ansi-style */
#include <stdio.h>
#include <stdlib.h>
int main(void)
{
puts("Hello World!");
return EXIT_SUCCESS;
}
/* Hello World in C for Curses */
#include <curses.h>
main()
{
initscr();
addstr("Hello World!\n");
refresh();
endwin();
return 0;
}
/* Hello World for C with GEM */
#include <aes.h>
main()
{
appl_init();
form_alert(1,"[0][Hello World!][Ok]");
appl_exit();
return 0;
}
/* Hello World in C for Intution (Amiga GUI) */
#include <intuition/intuition.h>
struct IntuitionBase *IntuitionBase = NULL;
struct IntuiText hello_text = {-1,-1,JAM1,0,0,NULL,"Hello World!",NULL };
struct IntuiText ok_text = {-1,-1,JAM1,0,0,NULL,"Ok",NULL };
void main(void)
{
IntuitionBase = (struct IntuitionBase *)
OpenLibrary("intuition.library", 0);
AutoRequest(NULL, &hello_text, NULL, &ok_text, NULL, NULL, 100, 50);
CloseLibrary(IntuitionBase);
}
/* Hello World in C, K&R-style */
main()
{
puts("Hello World!");
return 0;
}
/* Hello World in Objective-C.
** Since the standard implementation is identical to K&R C,
** a version that says hello to a set of people passed on
** the command line is shown here.
*/
#include <stdio.h>
#include <objpak.h>
int main(int argc,char **argv)
{
id set = [Set new];
argv++;while (--argc) [set add:[String str:*argv++]];
[set do:{ :each | printf("hello, %s!\n",[each str]); }];
return 0;
}
/* "Hello World" in C using OGL - Open Graphics Library */
#include <GL/glut.h>
#define font GLUT_BITMAP_HELVETICA_18
#define tx "Hello World!"
void text(void)
{
char *p, tex[] = tx;
p = tex;
glColor3d(1.0, 1.0, 0.0);
glRasterPos2d(-.5, 0.);
while(*p) glutBitmapCharacter(font, *p++);
}
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
text();
glFlush();
}
void reshape(int width, int height)
{
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-1, 1, -1, 1, -1, 1);
glMatrixMode(GL_MODELVIEW);
display();
}
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_SINGLE | GLUT_RGB);
glutInitWindowPosition(50, 50);
glutInitWindowSize(500, 500);
glutCreateWindow("Hello World OpenGL");
glClearColor(0,0,0,0);
glutDisplayFunc(display);
glutReshapeFunc(reshape);
glutMainLoop();
return 0;
}
/* Hello World for C with PresentationManager / OS/2 2.11 */
#define INCL_WIN
#include <os2.h>
int main( void )
{
HMQ hmq;
hmq = WinCreateMsgQueue( 0, 0 );
WinMessageBox( HWND_DESKTOP, HWND_DESKTOP, (PSZ)"Hello World!",
(PSZ)"", 0, MB_OK );
WinDestroyMsgQueue( hmq );
return 0;
}
/* Hello world in C for MS-Windows */
#include <windows.h>
int PASCAL WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance, LPSTR CmdLine, int Show)
{
MessageBox(GetActiveWindow(), "Hello World!", "Hello Windows World", MB_OK);
return 0;
}
/* Hello World in C with X11 using Athena widgets */
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Xaw/Label.h>
main(int argc,char **argv)
{
XtAppContext app_context;
Widget toplevel,hello;
toplevel = XtVaAppInitialize(&app_context,"XHello",NULL,0,
&argc,argv,NULL,NULL);
hello = XtVaCreateManagedWidget("Hello World!",labelWidgetClass,
toplevel,(void*)0);
XtRealizeWidget(toplevel);
XtAppMainLoop(app_context);
return 0;
}
Caché Object Script |
返回到索引 |
HelloWorld ;Hello World in Cach?Object Script
Start ;
Write "Hello world"
Quit
(* Hello World in CAML Light *)
let hello =
print_string "Hello World!";
;;
'Hello World in Casio-Basic. [new line symbol here (press EXE)]
"Hello World!"
(* Hello World in CDuce *)
print "Hello World!\n";;
! Hello World in Centura
Function: HelloWorld
Description:
Returns
Parameters
Static Variables
Local variables
Actions
Call SalMessageBox( 'Hello World','Message',MB_Ok)
Hello World Souffle.
This recipe prints the immortal words "Hello world!", in a basically brute force
way. It also makes a lot of food for one person.
Ingredients.
72 g haricot beans
101 eggs
108 g lard
111 cups oil
32 zucchinis
119 ml water
114 g red salmon
100 g dijon mustard
33 potatoes
Method.
Put potatoes into the mixing bowl. Put dijon mustard into the mixing bowl. Put
lard into the mixing bowl. Put red salmon into the mixing bowl. Put oil into
the mixing bowl. Put water into the mixing bowl. Put zucchinis into the mixing
bowl. Put oil into the mixing bowl. Put lard into the mixing bowl. Put lard
into the mixing bowl. Put eggs into the mixing bowl. Put haricot beans into
the mixing bowl. Liquefy contents of the mixing bowl. Pour contents of the
mixing bowl into the baking dish.
Serves 1.
-- Hello World in CICS COBOL
000100 IDENTIFICATION DIVISION.
000200 PROGRAM-ID. HELLO.
000300 * HELLO WORLD IN CICS COBOL.
000400 AUTHOR. ROBERT GOSLING.
000500 ENVIRONMENT DIVISION.
000600 DATA DIVISION.
000700 WORKING-STORAGE SECTION.
000800 01 WS-DATA-AREA PIC X(80) VALUE "HELLO WORLD!".
000900 PROCEDURE DIVISION.
001000 EXEC CICS SEND FROM (WS-DATA-AREA) END-EXEC.
001100 EXEC CICS RETURN END-EXEC.
!Hello World in Clarion
PROGRAM
MAP
END
CODE
MESSAGE('Hello World!')
RETURN
// Hello World in Clean
module hello
Start :: String
Start = "Hello World!\n"
// Hello World in Clipper
? "Hello World"
; Hello world in Clojure
(defn hello []
(println "Hello world!"))
(hello)
/* Hello World in CLP for the IBM AS/400 */
PGM
SNDPGMMSG MSG('Hello World !') MSGTYPE(*COMP)
ENDPGM
# Hello World in CMake
message(STATUS "Hello World!")
* Hello World in COBOL
*****************************
IDENTIFICATION DIVISION.
PROGRAM-ID. HELLO.
ENVIRONMENT DIVISION.
DATA DIVISION.
PROCEDURE DIVISION.
MAIN SECTION.
DISPLAY "Hello World!"
STOP RUN.
****************************
"""Hello world in Cobra"""
class Hello
def main
print 'Hello, world.'
// Hello World in Cocoa Obj-C (OS X)
#import <Foundation/Foundation.h>
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
NSLog(@"Hello, World!");
[pool release];
return 0;
}
// Hello world in CoDScript
main(){
iPrintLnBold("Hello World!");
}
<!---Hello world in ColdFusion--->
<cfset message = "Hello World">
<cfoutput> #message#</cfoutput>
#Hello World in Command Script 3.1
#Meta.Name: "Hello World"
#Block(Main).Start
echo "Hello World!"
#Block(Main).End
;;; Hello world in Common Lisp
(print "Hello World")
%% Hello World in Console PostScript
serverdict begin 0 exitserver
/Courier findfont
48 scalefont setfont
22 22 moveto
(Hello World!) show
showpage
%% End
-- Hello World in Cool
class Main inherits IO{
main():Object{
out_string("Hello, world!\n")
};
};
' Hello World in CoolBasic
print "hello world"
wait key
/* Hello World in CSS */
body:before {
content: "Hello World";
}
<!-- Hello World in Cybernetics Oriented Language (CYBOL) -->
<model>
<part name="send_message" channel="inline" abstraction="operation" model="send">
<property name="channel" channel="inline" abstraction="character" model="shell"/>
<property name="message" channel="inline" abstraction="character" model="Hello, World!"/>
</part>
<part name="exit_application" channel="inline" abstraction="operation" model="exit"/>
</model>
// Hello World in D
import std.stdio;
void main()
{
writefln("Hello World!");
}
// Hello World as a relation-variable in D4
select row { "Hello World" AMessage }
` Hello World in Darkbasic
print "Hello World!"
wait key
// Hello world in Dart
main() {
print('Hello world!');
}
PROGRAM HELLO.B
# Hello World in Databasic
CRT "HELLOW WORLD"
END
// Hello World in Dataflex Procedural
/tela
Hello world
/*
clearscreen
page tela
* Hello World in dBase IV
? "Hello World!"
#!/usr/bin/dc
# Hello world! in dc (Unix desk calculator)
[Hello world!]p
$! Hello world in Digital/Compaq/HP DCL (Digital Command Language)
$ write sys$output "Hello World"
// Hello World in Delphi
Program Hello_World;
{$APPTYPE CONSOLE}
Begin
WriteLn('Hello World');
End.
# Hello World in Dialect
print "Hello World"
// Hello World in DM (Dream Maker)
mob
Login()
..()
world << "Hello World!"
! Hello World in DML (Gembase database language)
PROCEDURE_FORM MAIN
PRINT/NOWAIT ("Hello world")
END_FORM
/* Hello world in Draco */
proc main()void:
writeln("Hello world!");
corp;
Hello World in DWIM ("Do what I mean").
Comments are not needed in this language.
DWIM
module: hello-world
author: Homer
copyright: (c) 1994 Homer
version: 1.0
// Hello World in DYLAN
define method main (#rest args)
princ("Hello world!");
end;
main();
<<!! Hello World in DynaMorph >>
<#setString foo {Hello World!}#>
<html>
<head>
<title>DynaMorph</title>
</head>
<body>
<#getString foo#>
</body>
</html>
# Hello World in E
println("Hello, world!")
// Hello World in easm (Win32).
subsystem cui
section imports
from msvcr70.dll import printf
from kernel32.dll import ExitProcess
section data
string pszOutput = "Hello World!"
section code
call printf (&pszOutput)
call ExitProcess (00h)
Hello world in Ecstatic. No comments are possible in this language.
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
(followed by another 24,866,256,684,781,338,733,321,022,194,929,619,017,923,951,399,467,222,375,071,721,694,990,877,932,162,871,254,860,704 exclamation points)
note "Hello World in Eiffel"
class HELLO
create run
feature run
do
print ("Hello World!%N")
end
end
(* Hello World in ELAN *)
putline ("Hello World!");
# Hello world in Elixir
defmodule HelloWorld do
IO.puts "Hello, World!"
end
:: Hello World in Elliott Autocode
SETF PUNCH
SETR 1
1)TELEPRINTER
LINE
TITLE Hello World.;
STOP
START 1
-- Hello world in Elm
import Text
main = Text.plainText "Hello, world!"
** Hello world in Emoticon **
hello world :-Q S:-P :-Q
%% Hello World in Erlang
-module(hello).
-export([hello/0]).
hello() ->
io:format("Hello World!~n", []).
! Hello world in ERRE
PROGRAM HELLO
BEGIN
PRINT("Hello World!")
END PROGRAM
-- Hello World in Euphoria
puts(1, "Hello World!\n")
(* Hello World in F# *)
printf "Hello World!\n"
! Hello world in F
program hello
print *, "Hello world!"
end program hello
// Hello World in Falcon
> "Hello World!"
{ Hello World in FALSE }
"Hello world!
"
/**
* start script -- Hello world in Ferite ( www.ferite.org )
*/
uses "console";
Console.println("Hello World");
/* end script */
#Hello World in Filemaker Script
Show Custom Dialog ["Hello World" ; "Hello World"]
;; Hello World in Fjölnir (Icelandic programming language)
"hello" < main
{
main ->
stef(;)
stofn
skrifastreng(;"Halló Veröld!"),
stofnlok
}
*
"GRUNNUR"
;
# Write "Hello world" in Flaming Thunder.
Write "Hello world".
1.01 COMMENT HELLO WORLD IN FOCAL
1.02 TYPE "HELLO WORLD", !
1.03 QUIT
-* Hello World in FOCUS
-TYPE Hello world
' Hello world in Forth
." Hello World" CR
C Hello World in Fortran
PROGRAM HELLO
WRITE (*,100)
STOP
100 FORMAT (' Hello World! ' /)
END
C Hello World in Fortran 77
PROGRAM HELLO
PRINT*, 'Hello World!'
END
! Hello World in Fortran 90 and 95
PROGRAM HelloWorld
WRITE(*,*) "Hello World!"
END PROGRAM
PROGRAM HELLO
c
C Hello World in Fortran IV (supposedly for a TR440)
c
WRITE (6,'('' Hello World!'')')
END
(* Hello World in Fortress *)
export Executable
run(args) = print "Hello, world!"
'Hello World in FreeBASIC
print "Hello World"
// Hello World in Frink
println["Hello World!"]
Hello World in G-code.
Click here for a preview.
%
O1000
(PROGRAM NAME - HELLOWORLD)
(DATE=DD-MM-YY - 30-06-05 TIME=HH:MM - 19:37)
N10G20
N20G0G17G40G49G80G90
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( 1/16 FLAT ENDMILL TOOL - 1 DIA. OFF. - 1 LEN. - 1 DIA. - .0625)
(CONTOUR)
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N1410M30
%
'************************************
' Hello world in Gambas
'************************************
PUBLIC SUB Main()
PRINT "Hello World"
END
// Hello World in GameMonkey Script
print("Hello World");
// Hello World in Gentee (simple version)
func hello<main> : @"Hello, World!"
// Hello World in Gentee
func hello <main>
{
print( "Hello, World!" )
getch()
}
// Hello World in GLBasic
PRINT "Hello World",1,1
SHOWSCREEN
MOUSEWAIT
// Hello World in GML (Game Maker Language)
draw_text(10,10,"Hello World")
screen_refresh()
keyboard_wait()
// Hello world in Go
package main
import "fmt"
func main() {
fmt.Printf("Hello World\n")
}
-- Hello World in Gofer
-- Simple version
helloWorld:: String
helloWorld = "Hello World!\n"
-- Hello World in Gofer
-- Dialog version
helloWorld :: Dialogue
helloWorld resps = [AppendChan stdout "Hello world!"]
<?xml version="1.0" encoding="UTF-8" ?>
<!-- Hello World as a Google gadget -->
<Module>
<ModulePrefs title="hello world example" />
<Content type="html">
<![CDATA[
Hello, world!
]]>
</Content>
</Module>
//Hello World in GRAMophone
composition "Hello, World!" of "Composer"
{
%
player player1 {
grammar lindenmayer
%
axiom->print("Hello, World!");
}
player player2 {
grammar chomsky
%
@composition->print("Hello, World!");
}
}
# Hello World in Gri
show "hello world"
// Hello World in Groovy
println "Hello World"
; Hello world in Guile
(define do-hello (lambda () (display "Hello world.") (newline)))
; Hello World in GynkoSoft
; Simple version
0.00 Protocol "Hello, World!"
; Hello World in GynkoSoft
; Dialog box output
0.00 Message "Hello, World!"
-- Hello World in Haskell
main = putStrLn "Hello World"
// Hello world in Haxe
class Hello {
static public function main() {
trace("Hello world!");
}
}
# Hello World as bdehaldia.exe external command
proc hdx_info {} {
set ::Titel [TRA "&Hello World"]
set ::Menu GMA
}
proc hdx_run {} {
tk_messageBox -type ok -message [TRA "Hello World!"]
destroy .
}
:: Hello world in Hoon
!:("Hello World")
Hello World for the HP 41C. No comment character exists.
01 LBL "HELLO"
02 "HELLO WORLD"
03 AVIEW
<<
@ Hello World for the HP-48
@ << and >> are one char each
"HELLO WORLD"
>>
Hello World in HQ9+ and HQ9++. No comment character exists.
H
<HTML>
<!-- Hello World in HTML -->
<HEAD>
<TITLE>Hello World!</TITLE>
</HEAD>
<BODY>
Hello World!
</BODY>
</HTML>
Hello World in human languages.
Albanian | Pershëndetje Botë |
Arabic | أهلاً بالعالم |
(Ahlan bil 'Alam) |
Armenian | Բարե՛ւ, աշխարհ։ |
(barev ash'kharh) |
Azeri | Salam Dünya |
Czech | Ahoj Světe! |
Basque/Euskara | Kaixo mundua! |
Belarusian | |
(Pryvitan'ne, Swet!) |
Bemba | Shani Mwechalo! |
Bengali | Shagatam Prithivi! |
Bosnian | Zdravo Svijete! |
Bulgarian | Здравей, свят! |
(Zdrav'ei svi'at) |
Catalan | Hola món! |
Chinese | 你好世界 |
(ni hao shi jie) |
Cherokee | ᎣᏏᏲ ᎡᎶᎯ |
(O-si-yo E-lo-hi) |
Chinook Wawa | Klahowya Hayas Klaska |
Croatian | Bok Svijete! |
Danish | Hej, Verden! |
Dutch | Hallo, wereld! |
English | Hello World! |
Esperanto | Saluton mondo! |
Estonian | Tere maailm! |
Finnish | Hei maailma! |
French | Salut le Monde! |
Frisian | Hallo, wrâld! |
Galician | Ola mundo! |
German | Hallo Welt! |
Greek | Γεια σου κόσμε! |
(Geia soy kosme) |
Hawaiian | Aloha Honua |
Hebrew | שלום עולם |
(Shalom Olam) |
Hindi | नमस्ते दुनिया |
(namaste duniya) |
Hmong | Nyob zoo ntiaj teb. |
Hungarian | Helló világ! |
Icelandic | Halló heimur! |
Indonesian | Halo Dunia! |
Irish | Dia dhaoibh, a dhomhain! |
Italian | Ciao Mondo! |
Japanese | こんにちは、 世界! |
(konnichiwa sekai) |
Kannada | |
(namaste prapancha) |
Kiswahili | Habari dunia! |
Kikuyu | Niatia thi! |
Korean | 반갑다 세상아 |
(bangabda, sesangah) |
Lao | ສະບາຍດີ,ໂລກ |
(sabaidi olk) |
Latin | AVE MVNDE |
(ave munde) |
Latvian | Sveika, Pasaule! |
Lithuanian | Sveikas, Pasauli |
Luxembourgish | Moien Welt! |
Malagasy | Manao ahoana ry tany! |
Malayalam | Namaskaram, lokame |
Maltese | Merhba lid-dinja |
Norwegian | Hallo verden! |
Persian | !سلام دنیا |
(Salaam Donyaa!) |
Polish | Witaj świecie! |
Portuguese | Olá, mundo! |
Romanian | Salut lume! |
Russian | Здравствуй, мир! |
(Zdra'vstvuj mi'r) |
Serbian | Zdravo Svete! |
Slovak | Ahoj, svet! |
Slovenian | Pozdravljen svet! |
Spanish | ¡Hola mundo! |
Swedish | Hejsan världen! |
Tagalog | Kamusta mundo! |
Tamil | |
(Vanakkam Ulake!) |
Thai | สวัสดีโลก! |
(sawadee lok) |
Turkish | Merhaba Dünya! |
Ukrainian | Привiт, свiте! |
(Pryvi't svi'te) |
Vietnamese | Xin chào thế giới |
Welsh | S'mae byd! |
-- Hello World in HyperTalk
answer "Hello, world!"
Hello World for IBM EXEC (under VM/CMS)
&CONTROL
*
&TYPE Hello World!
*
&EXIT 0
Hello World for IBM EXEC2 (under VM/CMS)
&TRACE OFF
*
&TYPE Hello World!
*
&EXIT 0
# Hello World in ici (http://www.zeta.org.au/~atrn/ici/)
printf("Hello World!\n");
@ HELLO WORLD IN ICL SCL
BEGIN
SEND_MESSAGE("HELLO WORLD")
END
# Hello world in Icon (http://www.cs.arizona.edu/icon/)
procedure main()
write("Hello world")
end
// Hello World in IDC-script language for IDA disaasembler
#include <idc.idc>
static main(void)
{
Message("Hello World!");
}
IDL> ; Hello World in IDL (Interactive Data Language)
IDL> print, "Hello World"
Hello world in Idris
> main : IO ()
> main = putStrLn "Hello, World!"
! "Hello world" in Inform
[ Main;
print "Hello world^";
];
# Hello World in Informix 4GL
MAIN
DISPLAY "Hello World"
END MAIN
/* Hello World in Ingres ABF */
procedure hello =
begin
message 'Hello, World' with style=popup;
end
// Hello World in InstallScript
// (Scripting language of InstallShield, a Windows install generator)
program
MessageBox("Hello World!",INFORMATION);
endprogram
Hello World in Intercal
DO ,1 <- #13
PLEASE DO ,1 SUB #1 <- #234
DO ,1 SUB #2 <- #112
DO ,1 SUB #3 <- #112
DO ,1 SUB #4 <- #0
DO ,1 SUB #5 <- #64
DO ,1 SUB #6 <- #194
DO ,1 SUB #7 <- #48
PLEASE DO ,1 SUB #8 <- #22
DO ,1 SUB #9 <- #248
DO ,1 SUB #10 <- #168
DO ,1 SUB #11 <- #24
DO ,1 SUB #12 <- #16
DO ,1 SUB #13 <- #214
PLEASE READ OUT ,1
PLEASE GIVE UP
// Hello World in io programming language
"Hello world!" print
; Hello World in Iptscrae.
; 1. from the chat prompt:
/ "Hello World!" SAY
; 2. in a cyborg:
ON OUTCHAT {
{ "Hello World!" SAY
} CHATSTR "say it" == IF
}
; 3. in a room script:
ON SELECT {
"Hello World!" SAY
}
NB. Hello World in J
'Hello World' 1!:2(2)
// Hello World in JADE
write "Hello World";
# Hello World in Jako
use sys;
sys::print("Hello, world!\n");
// Hello World in Jason
!greeting.
+!greeting : true <- .print("Hello World").
// Hello World in Java
class HelloWorld {
static public void main( String args[] ) {
System.out.println( "Hello World!" );
}
}
// Hello World on a mobile Java device
package helloworld;
import javax.microedition.midlet.*;
import javax.microedition.lcdui.*;
public class HelloWorld extends MIDlet {
public HelloWorld()
{
Form form = new Form("Hello World");
form.append("Hello world!");
Display.getDisplay(this).setCurrent(form);
}
protected void pauseApp() { }
protected void startApp() throws
javax.microedition.midlet.MIDletStateChangeException { }
protected void destroyApp(boolean parm1) throws
javax.microedition.midlet.MIDletStateChangeException { }
}
<!-- Hello World for Java Server Pages -->
<%@ page language='java' %>
<%="Hello World!" %>
import javax.servlet.*;
import javax.servlet.http.*;
import java.io.*;
//
// Hello World Java Servlet
//
public class HelloWorld extends HttpServlet {
public void service(HttpServletRequest request,
HttpServletResponse response)
throws IOException {
response.setContentType("text/html");
PrintWriter out = response.getWriter();
out.println("<html><body>");
out.println("Hello World!");
out.println("</body></html>");
}
}
// Hello World in Java using Swing GUI
class HelloWorldSwing {
static public void main(String args[]) {
javax.swing.JOptionPane.showMessageDialog(null,"Hello world!");
}
}
<html>
<body>
<script language="JavaScript" type="text/javascript">
// Hello World in JavaScript
document.write('Hello World');
</script>
</body>
</html>
//HERIB JOB ,'HERIBERT OTTEN',PRTY=12
//* HELLO WORLD FOR MVS
//HALLO EXEC PGM=IEBGENER
//SYSIN DD DUMMY
//SYSPRINT DD SYSOUT=*
//SYSUT2 DD SYSOUT=T
//SYSUT1 DD *
HELLO WORLD!
/*
//
; Hello World in JESS
(printout t "Hello World")
// Hello World in JudoScript (a Java scripting layer)
. "Hello World";
/ Hello world in K
"Hello world!"
/ Hello World in K3
`0:"Hello World!\n
/ Hello World in K4/Q/KDB
1"Hello World\n"
/ Hello World in K5
1'"Hello World\n"
; Hello World in Kix
Run( "Notepad.exe" )
Sleep 1
SetFocus( "Untitled - Notepad" )
$ReturnCode = SendKeys("Hello World")
Sleep( 2 )
$ReturnCode = SendKeys("~{F4}Y")
{Hello World in Kylix}
program Hello_World;
uses
QDialogs;
begin
ShowMessage('Hello World');
end.
// Hello World in L
namespace Hello is
class Main is
void init is()
IO.Std.out.println("Hello World!");
end
end
end
% Hello World! in LaTeX
\documentclass{article}
\begin{document}
Hello World!
\end{document}
'hello world in Liberty BASIC
PRINT "Hello World"
END
% Hello World in LilyPond
\markup { Hello World! }
Hello World in Limbo.
Limbo is the programming language of the Inferno OS
(from Lucent Bell Labs).
implement Cmd;
include "sys.m";
include "draw.m";
Cmd : module {
init : fn (ctxt : ref Draw->Context, args : list of string);
};
init(nil : ref Draw->Context, nil : list of string)
{
sys := load Sys Sys->PATH;
sys->print("Hello World\n");
}
'Hello World in LIMS Basic
msgbox("hello world")
Hello World in Lingo (Macromedia Director)
on startmovie
alert "Hello World"
end
(Hello World in Linotte)
Livre : Hello
Paragraphe : display message
Actions :
Affiche "Hello World!"
Termine
// Hello World in Lisaac
Section Header
+ name := HELLO_WORLD;
Section Inherit
- parent_object:OBJECT := OBJECT;
Section Public
- main <-
(
"Hello world !\n".print;
);
;;; Hello World in Emacs Lisp.
(defun hello-world()
"Display the string hello world."
(interactive)
(message "hello world"))
; Hello World in Logo
DRUCKEZEILE [Hello World!]
; Hello World in LOGO, graphical output.
go 20 , left 180,
go 40 , left 180,
go 20 , right 90,
go 20 , left 90 ,
go 20 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , right 90 ,
go 20 , right 90 ,
go 10 , right 90 ,
go 20 , left 90 ,
go 10 , left 90 ,
go 30 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 60 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 180,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 90 ,
go 20 , right 90,
go 20 , right 90,
go 5 , left 90 ,
go 5 , left 90 ,
go 25 , left 180,
go 40 , left 90 ,
go 40 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 20 , left 90 ,
go 40 , left 180,
go 40 ,
BTW Hello World in LOLCODE
HAI
CAN HAS STDIO?
VISIBLE "HAI WORLD!"
KTHXBYE
(* Hello World in LOTOS (Language Of Temporal Ordering Specifications) *)
process HelloWorld [v]: exit :=
v! "Hello World!";
exit
endproc
REM "Lotus Note Formula Language";
@Prompt([ok];"Hi there";"Hello World");
' Hello World in Lotus Script
Sub Initialize
Msgbox "Hello world", 0, "Hi there!"
End Sub
// Hello World in LPC
void create()
{
message("info","Hello World!",this_user());
}
$ "Hello World" for LS-DYNA
*KEYWORD
*PART
1 1 1
*SECTION_BEAM
1 1 1.0 2 1
1.0 1.0 0.0 0.0 1 1
*MAT_ELASTIC
1 1.0E-9 1000.0 0.3
*ELEMENT_BEAM
1 1 2 3 1
2 1 3 4 1
3 1 3 6 1
4 1 6 5 1
5 1 8 11 1
6 1 11 12 1
7 1 12 9 1
8 1 9 8 1
9 1 8 7 1
10 1 7 10 1
11 1 14 16 1
12 1 16 15 1
13 1 13 15 1
14 1 15 17 1
15 1 19 21 1
16 1 21 20 1
17 1 18 20 1
18 1 20 22 1
19 1 23 24 1
20 1 24 26 1
21 1 26 25 1
22 1 25 23 1
23 1 27 28 1
24 1 28 29 1
25 1 29 30 1
26 1 30 31 1
27 1 32 33 1
28 1 33 35 1
29 1 35 34 1
30 1 34 32 1
31 1 36 37 1
32 1 37 38 1
33 1 40 42 1
34 1 42 41 1
35 1 39 41 1
36 1 41 43 1
37 1 44 45 1
38 1 45 47 1
39 1 48 47 1
40 1 47 46 1
41 1 46 44 1
*NODE
1 0.0 0.0 1.0
2
3 0.0 2.0
4 0.0 4.0
5 2.0
6 2.0 2.0
7 3.0
8 3.0 1.0
9 3.0 2.0
10 5.0
11 5.0 1.0
12 5.0 2.0
13 6.0
14 6.0 4.0
15 7.0
16 7.0 4.0
17 8.0
18 9.0
19 9.0 4.0
20 10.0
21 10.0 4.0
22 11.0
23 12.0
24 12.0 2.0
25 14.0
26 14.0 2.0
27 16.0 2.0
28 16.5
29 17.0 1.0
30 17.5
31 18.0 2.0
32 19.0
33 19.0 2.0
34 21.0
35 21.0 2.0
36 22.0
37 22.0 2.0
38 24.0 2.0
39 25.0
40 25.0 4.0
41 26.0
42 26.0 4.0
43 27.0
44 28.0
45 28.0 2.0
46 30.0
47 30.0 2.0
48 30.0 4.0
*END
// Hello World in Linden Scripting Language (LSL)
default
{
state_entry()
{
llSay(0, "Hello World");
}
}
# Hello World in Lua
print "Hello world"
# Hello World for the m4 macro processor
Hello
TITLE HELLO WORLD
; HELLO WORLD IN MACRO 10 FOR TOPS-10
ENTRY OUTPUT
SEARCH UUOSYM
LAB: ASCIZ /HELLO WORLD
/
OUTPUT: OUTSTR LAB ; OUTPUT MESSAGE
MONRT. ; RETURN TO MONITOR
END OUTPUT
; "Hello, world!" in MACRO-11 for RT-11
.MCALL .EXIT,.PRINT
START: .PRINT #$1
.EXIT
$1: .ASCIZ /Hello, world!/
.END START
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.macromedia.com/2003/mxml">
<!-- Hello Word in Macromedia Flex -->
<mx:Label text="Hello World"/>
</mx:Application>
# Hello world as a makefile
all:
@echo "Hello world!"
Hello World in Malbolge. No comment character exists.
(=<`$9]7<5YXz7wT.3,+O/o'K%$H"'~D|#z@b=`{^Lx8%$Xmrkpohm-kNi;gsedcba`_^]\[ZYXWVUTSRQPONMLKJIHGFEDCBA@?>=<;:9876543s+O<oLm
/* Hello World in MAMASH */
TQWD LGYEA NXKIA HELLO_WORLD )1(
DWLH CXBZ_YKX
ID& HELLO_WORLD YED 'HELLO WORLD' .
# Hello World in Maple
>> printf("Hello World!");
(* Hello World in Mathematica *)
Hello[] := Print["Hello, World!"]
% Hello World in MATLAB.
disp('Hello World');
/* Hello World in Maxima */
disp("hello, world");
/*Hello World in MAXScript (the script language of 3ds Max).
Hello World is both printed as text and in full 3D.*/
Print "Hello World"
Text text:"Hello World"
// Hello world in MDM Zinc
mdm.Dialogs.prompt("Hello World");
mdm.Application.exit();
// Hello World in MEL scripting language for Alias Maya
proc helloWorld () {
print "Hello World!\n";
}
helloWorld;
% Hello World in MetaPost
beginfig(0);
label("Hello, world!", (10,10));
endfig;
// "Hello, World!" in MEX for Maximus BBS
void main()
{
print(COLOR_WHITE,"Hello, World!\n");
}
#Hello World in Mikrotik RouterOS Scripting Host; :put ("Hello, World!");
;Hello World for mIRC (alias section)
helloworld: /echo -a Hello World!
; Hello World! for mIRC (command line version)
echo Hello World!
;Hello World for mIRC script
alias helloworld {
/echo -a Hello World!
}
<MvCOMMENT>Hello World in Miva Script</MvCOMMENT>
<MvEVAL EXPR="{'Hello World'}">
! Hello world program in MML for Ericsson's AXE10 telephone exchange
IOTXP:Hello World;
(* Hello World in Modula-2 *)
MODULE HelloWorld;
FROM InOut IMPORT WriteString,WriteLn;
BEGIN
WriteString("Hello World!");
WriteLn;
END HelloWorld.
(* Hello World in Modula-3 *)
MODULE Hello EXPORTS Main;
IMPORT IO;
BEGIN
IO.Put("Hello World!\n");
END Hello.
// Hello World in the Medal of Honor Allied Assault scripting language
iprintln "Hello World!"
"Hello World in MOO";
player.location:announce_all("Hello, world!");
~ Hello World in Mouse
"HELLO, WORLD."
$
# Hello World in MPD.
resource helloworld()
write("Hello World")
end
' Hello World in Microsoft Small Basic
TextWindow.WriteLine("Hello, World")
@ECHO OFF
REM Hello World for DOS batch
ECHO Hello World!
//Hello World in MSIL (.NET assembler)
.assembly helloworld {}
.class helloworld
{
.method static void Main() cil managed
{
.entrypoint
ldstr "Hello World!"
call void [mscorlib]System.Console::WriteLine(string)
ret
}
}
; Hello, World! in MuLisp
(print 'Hello\,\ world\!)
; Hello World in Mumps-M
w !,"Hello World"
-- Hello world in MySQL FUNCTION
DELIMITER $$
CREATE FUNCTION hello_world() RETURNS TEXT COMMENT 'Hello World'
BEGIN
RETURN 'Hello World';
END;
$$
DELIMITER ;
SELECT hello_world();
#!/usr/bin/mythryl
# Hello World in Mythryl
printf "Hello, world!\n";
* Hello World in Natural (by Software AG)
Write "Hello, World!".
// Hello World in Nemerle (a functional programming language for .NET)
System.Console.WriteLine("Hello World");
;; Hello World in newLISP
(println "Hello World")
// Hello World in NewtonScript
baseview :=
{viewBounds: {left: -3, top: 71, right: 138, bottom: 137},
viewFlags: 581,
declareSelf: 'base,
_proto: protoFloatNGo,
debug: "baseview"
};
textview := * child of baseview *
{text: "Hello World!",
viewBounds: {left: 33, top: 24, right: 113, bottom: 46},
viewFlags: 579,
_proto: protoStaticText,
debug: "textview"
};
//Hello World in Nice
void main(String[] args){
println("hello world");
}
# Hello world in Nim
echo "Hello World"
/* Hello world in Node.js */
var sys = require('sys');
sys.puts('Hello World');
; Hello World in Nullsoft Software Install Script (NSIS)
Caption "Hello World!"
OutFile ".\HelloWorld.exe"
SilentInstall silent
Section ""
MessageBox MB_OK "Hello World!"
SectionEnd
/* Hello World in NXC ("Not Exactly C") */
#include "NXCDefs.h"
task main()
{
TextOut(0, LCD_LINE1, "Hello World!");
}
MODULE HelloWorld;
(* Hello World in Oberon for the Oberon System *)
IMPORT Oberon, Texts;
VAR
W: Texts.Writer;
PROCEDURE Do*;
BEGIN
Texts.WriteString(W,"Hello World!");
Texts.WriteLn(W);
Texts.Append(Oberon.Log,W.buf)
END Do;
BEGIN Texts.OpenWriter(W)
END HelloWorld.
(* Hello World in Oberon for standard operating systems *)
MODULE HelloWorld;
IMPORT Out;
BEGIN
Out.String("Hello World!");
Out.Ln;
END HelloWorld;
(* Hello World in OCaml *)
print_string "Hello World!\n";;
PROGRAM Hello
-- Hello world in Occam
#USE ioconv
SEQ
write.full.string(screen,"Hello World!")
#Hello World in Octave (http://www.octave.org/)
printf("Hello World\n");
; Hello World in Omnimark
process
output "Hello World!%n"
Hello World in Ook. No comments possible.
Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook.
Ook! Ook. Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook?
Ook! Ook! Ook? Ook! Ook? Ook. Ook. Ook. Ook! Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook. Ook! Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook! Ook. Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook. Ook! Ook.
Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook! Ook? Ook? Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook? Ook! Ook! Ook? Ook! Ook? Ook. Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook.
Ook? Ook. Ook? Ook. Ook? Ook. Ook? Ook. Ook! Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook! Ook. Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook.
Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook! Ook!
Ook! Ook. Ook. Ook? Ook. Ook? Ook. Ook. Ook! Ook. Ook! Ook? Ook! Ook! Ook? Ook!
Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook. Ook.
Ook. Ook. Ook. Ook. Ook! Ook.
$! Hello World in OpenVMS DCL
$ write sys$output "Hello World"
REM Hello World for OPL (Psion Organizer 3a)
REM More complex version with menues and dialog boxes
PROC HELLO:
LOCAL M%
DO
REM Display menu bar
mINIT
mCARD "Sprache","Deutsch",%d,"English",%e
mCARD "Extras","Beenden",%x,"Info",%i
M%=MENU
REM process choosen function
IF M%=%d
REM Display german dialog box
REM with an ENTER button to continue
dBOX:(" ","Hallo Welt"," ","weiter",13)
ELSEIF M%=%e
REM Display english dialog box
REM with an ENTER button to continue
dBOX:(" ","Hello World"," ","continue",13)
ELSEIF M%=%i
REM Display copyright information ;-)
dBOX:("Info","(C) Klaus Müller 0196","FrankfurtMain, Germany","",13)
ENDIF
UNTIL M%=%x
ENDP
PROC dBOX:(Z1$,Z2$,Z3$,Z4$,BUTTON%)
dINIT Z1$
dTEXT ""," ",0
dTEXT "",Z2$",$102
dTEXT "",Z3$,$202
dBUTTONS Z4$,BUTTON%
DIALOG
ENDP
REM Hello World for OPL (Psion Organizer 3a)
REM Simple version
PROC HELLO:
PRINT "Hello World!"
GET
ENDP
% Hello World in Oz
functor
import
System
Application
define
{System.showInfo "Hello World!"}
{Application.exit 0}
end
# Hello World in Parser
Hello world!
{Hello World in Pascal}
program HelloWorld(output);
begin
WriteLn('Hello World!');
end.
{ Hello World in Borland Pascal 7 for MS-Windows}
PROGRAM HelloWorld;
USES
WinCRT;
BEGIN
InitWinCRT;
WriteLn('Hello World!');
ReadLn;
DoneWinCRT;
END.
/* Hello World in Pawn */
main()
{
printf "Hello World!"
}
' Hello World in PBASIC (for the Boe-Bot Robot)
' {$STAMP BS2}
' {$PBASIC 2.5}
DEBUG "Hello World!"
END
%Hello World in Portable Document Format (PDF)
%PDF-1.2
1 0 obj
<<
/Type /Page
/Parent 5 0 R
/Resources 3 0 R
/Contents 2 0 R
>>
endobj
2 0 obj
<<
/Length 51
>>
stream
BT
/F1 24 Tf
1 0 0 1 260 600 Tm
(Hello World)Tj
ET
endstream
endobj
3 0 obj
<<
/ProcSet[/PDF/Text]
/Font <</F1 4 0 R >>
>>
endobj
4 0 obj
<<
/Type /Font
/Subtype /Type1
/Name /F1
/BaseFont /Arial
>>
endobj
5 0 obj
<<
/Type /Pages
/Kids [ 1 0 R ]
/Count 1
/MediaBox
[ 0 0 612 792 ]
>>
endobj
6 0 obj
<<
/Type /Catalog
/Pages 5 0 R
>>
endobj
trailer
<<
/Root 6 0 R
>>
MODULE (HELLO);
/* Hello World in PEARL (Process and Experiment Automation Realtime Language) */
SYSTEM;
TERMINAL:DIS<->SDVLS(2);
PROBLEM;
SPC TERMINAL DATION INOUT
ALPHIC DIM(,) TFU MAX
FORWARD CONTROL (ALL);
MAIN:TASK;
DCL TEXT INV CHAR(30)
INIT('HELLO WORLD!');
OPEN TERMINAL;
PUT TEXT TO TERMINAL;
CLOSE TERMINAL;
END;
MODEND;
/* Hello World in PeopleCode 8.45
&MsgText = MsgGetText(66666666, 999999999, "Hello World!");
# Hello world in perl
print "Hello World!\n";
<?php
o
// Hello World in PHP
echo 'Hello World!';
?>
<?
// Hello World in PHP + GD library
header("Content-type: image/gif");
$rscImage = imagecreatetruecolor(80, 25);
$intFontC = imagecolorallocate($rscImage, 255, 255, 255);
$intBGC = imagecolorallocate($rscImage, 0, 0, 0);
imagestring($rscImage, 2, 5, 5, "Hello World!", $intFontC);
imagegif($rscImage);
imagedestroy($rscImage);
?>
Hello World in Piet. No comment character exists.
// Hello world in Pike (pike.roxen.com)
int main(){
write("Hello World!\n");
}
-- Hello World in Oracle PL/SQL (sqlplus)
set serveroutput on
begin
dbms_output.enable(10000);
dbms_output.put_line('Hello World');
end;
/
/* Hello World in PL/1 */
Hello: procedure options(main);
put skip list('Hello World!');
end Hello;
Hello world in Plankalkül
R1.1(V0[:sig]) => R0
R1.2(V0[:m x sig]) => R0
0 => i | m + 1 => j
[W [ i < j -> [ R1.1(V0[i: m x sig]) => R0 | i + 1 => i ] ] ]
END
R1.3() => R0
'H';'e';'l';'l';'o';',';' ';'w';'o';'r';'l';'d';'!' => Z0[: m x sig] R1.2(Z0) => R0
END
Hello World for standard pocket calculators (7-segment display).
Type in and turn calculator upside down.
0.7734
;;; Hello World in POP-11
: vars outputtext;
: "Hello World" -> outputtext;
: outputtext =>
** Hello World
-- Hello World in PL/pgSQL (PostgreSQL Procedural Language)
-- In old versions replace '$$' by double qoutes
CREATE FUNCTION hello_world() RETURNS text AS $$
BEGIN
RETURN 'Hello World';
END
$$ LANGUAGE plpgsql;
SELECT hello_world();
% Hello World in Postscript
%!PS
/Palatino-Roman findfont
100 scalefont
setfont
100 100 moveto
(Hello World!) show
showpage
// Hello World for the Persistence of Vision Raytracer.
// Click here to view the output.
#include "skies.inc"
camera{location <0,1,-5> look_at y}
light_source{<2,4,-7>,2}
sky_sphere{S_Cloud1}
plane{y 0 pigment{checker rgb 1,0} finish{reflection .5}}
text{ttf "timrom.ttf" "Hello World!" .3,0
pigment {agate scale .2} translate -2.5*x
}
' Hello World in Powerbasic Console Compiler
FUNCTION PBMAIN () AS LONG
PRINT "Hello World"
END FUNCTION
// "Hello World" in PowerFlex
showln "Hello World"
system
// Hello World in PowerScript
MessageBox("","Hello World!")
# Hello World in Microsoft Powershell
'Hello World!'
;Hello World in PPL (PCBoard Programming Language)
PRINTLN "Hello, World!"
PQN
C Hello World in PQN/PROC
O Hello World
# Hello World in praat (www.praat.org)
echo Hello World!
/* Hello World in Pro*C, the Oracle's embedded SQL environment */
#include <stdio.h>
EXEC SQL INCLUDE SQLCA;
int main() {
char hello[15];
char *user = "the_user";
char *password = "the_password";
char *sid = "the_sid";
EXEC SQL CONNECT :user IDENTIFIED BY :password USING :sid;
EXEC SQL
SELECT 'Hello World' INTO :hello
FROM DUAL;
printf("%s\n", hello);
EXEC SQL COMMIT RELEASE;
return 0;
}
// Hello world in Processing
println( "Hello world!" );
' Hello World in Profan (http://www.profan.de/)
cls
print "Hello World!"
waitkey
/* Hello World in Progress */
message "Hello World" view-as alert-box.
% Hello World in Prolog
hello :- display('Hello World!') , nl .
; Hello World in PureBasic (console program)
OpenConsole()
ConsoleTitle ("Hello World!")
PrintN ("Hello World!")
CloseConsole()
PureBasic-Messagebox |
返回到索引 |
; Hello World in PureBasic (message box)
MessageRequester("Hello World Messagebox","Hello World!")
; Hello World in PureBasic (Window)
If OpenWindow(0, 216, 0, 268, 133, #PB_Window_SystemMenu | #PB_Window_TitleBar | #PB_Window_ScreenCentered , "Hello World Window")
If CreateGadgetList(WindowID())
TextGadget(1, 100, 60, 60, 20, "Hello World!")
EndIf
EndIf
Repeat ; Message Loop
Until WaitWindowEvent() = #PB_EventCloseWindow
# Hello world in Python 2
print "Hello World"
# Hello world in Python 3 (aka Python 3000)
print("Hello World")
/* Hello world in Q */
hello = writes "Hello, world!\n";
#!/usr/local/bin/qore
# Hello World in qore
class HelloWorld
{
constructor()
{
background $.output("Hello, world!");
}
output($arg)
{
printf("%s\n", $arg);
}
}
new HelloWorld();
// Hello World in QuakeC. This should be put somewhere, for instance
// PutClientInServer() in Client.qc.
bprint("Hello World\n");
Hello World for Quartz Composer
REM Hello World in QuickBASIC
PRINT "Hello World!"
END
# Hello World for R
cat("Hello world\n")
# hello.world.in.ratfor
print *, 'hello, world'
end
' Hello World in Rational Rose scripting language
Sub Main
RoseApp.WriteErrorLog "Hello, World!"
End Sub
' Hello World in REALbasic (http://www.realsoftware.com/)
msgBox "Hello World!"
<window width="320" height="160">
<!-- Hello World in RealText -->
<font size="12" name="Arial">
<center>Hello World!</center>
</font>
</window>
Hello World in Rebol-view.
rebol[]
view layout[
text "Hello World!"
]
; Hello World in REBOL
print "Hello World!"
; Hello World in Redcode
; Should work with any MARS >= ICWS-86
; (with 128x64 gfx core support, of course!)
;
Start MOV 0,2455
MOV 0,2458
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2459
MOV 0,2460
MOV 0,2465
MOV 0,2471
MOV 0,2471
MOV 0,2471
MOV 0,2479
MOV 0,2482
MOV 0,2484
MOV 0,2484
MOV 0,2484
MOV 0,2486
MOV 0,2486
MOV 0,2486
MOV 0,2486
MOV 0,2488
MOV 0,2493
MOV 0,2493
MOV 0,2493
MOV 0,2493
MOV 0,2497
MOV 0,2556
MOV 0,2559
MOV 0,2560
MOV 0,2565
MOV 0,2570
MOV 0,2575
MOV 0,2578
MOV 0,2585
MOV 0,2588
MOV 0,2589
MOV 0,2592
MOV 0,2593
MOV 0,2596
MOV 0,2597
MOV 0,2603
MOV 0,2605
MOV 0,2608
MOV 0,2667
MOV 0,2670
MOV 0,2671
MOV 0,2676
MOV 0,2681
MOV 0,2686
MOV 0,2689
MOV 0,2696
MOV 0,2699
MOV 0,2700
MOV 0,2703
MOV 0,2704
MOV 0,2707
MOV 0,2708
MOV 0,2714
MOV 0,2716
MOV 0,2719
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2778
MOV 0,2779
MOV 0,2779
MOV 0,2779
MOV 0,2782
MOV 0,2787
MOV 0,2792
MOV 0,2795
MOV 0,2802
MOV 0,2805
MOV 0,2806
MOV 0,2809
MOV 0,2810
MOV 0,2810
MOV 0,2810
MOV 0,2810
MOV 0,2812
MOV 0,2818
MOV 0,2820
MOV 0,2823
MOV 0,2882
MOV 0,2885
MOV 0,2886
MOV 0,2891
MOV 0,2896
MOV 0,2901
MOV 0,2904
MOV 0,2911
MOV 0,2912
MOV 0,2913
MOV 0,2914
MOV 0,2917
MOV 0,2918
MOV 0,2919
MOV 0,2922
MOV 0,2928
MOV 0,2930
MOV 0,2933
MOV 0,2992
MOV 0,2995
MOV 0,2996
MOV 0,3001
MOV 0,3006
MOV 0,3011
MOV 0,3014
MOV 0,3021
MOV 0,3022
MOV 0,3023
MOV 0,3024
MOV 0,3027
MOV 0,3028
MOV 0,3030
MOV 0,3032
MOV 0,3038
MOV 0,3040
MOV 0,3103
MOV 0,3106
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3107
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3108
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3109
MOV 0,3111
MOV 0,3111
MOV 0,3111
MOV 0,3120
MOV 0,3121
MOV 0,3124
MOV 0,3124
MOV 0,3124
MOV 0,3126
MOV 0,3129
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3130
MOV 0,3131
MOV 0,3131
MOV 0,3131
MOV 0,3131
MOV 0,3135
JMP 0
* Hello, World! in REFAL-2
start
entry go
extrn PROUT
go = <prout 'Hello, world!'>
end
Hello World as a regular expression.
Replaces everything with "Hello World".
For use with vi, sed, etc.
Search String : ^.*$
Replace String: 'Hello World'
-- Hello World in Revolution (formerly called Transcript)
answer "Hello World!"
/* Hello World in Rexx, simple version (writes to standard output) */
say 'Hello World!'
exit
/* Hallo World in Rexx, opens window */
call RxFuncAdd 'SysLoadFuncs', 'RexxUtil', 'SysLoadFuncs'
call SysLoadFuncs
call RxMessageBox 'Hello World!', 'Hello World Window', 'OK', 'EXCLAMATION'
exit
//beginning Hello World in Rey:
korzystaj "Konsola";
program
{
PiszLinia("Hello World");
}
//end Hello World in Rey
H* Hello World in RPG IV
D msg S 32 inz(*blank)
D cmd S 64
C eval msg = 'Hello World'
C msg dsply
C eval cmd = 'DLYJOB DLY(30)'
C call 'QCMDEXC'
C parm cmd
C parm 64 len 15 5
C eval *inlr = *on
Hello World in RPL for the HP-28, HP-48, HP-49 and HP-50 series pocket calculators. No comments possible.
<<
"HELLO WORLD"
1 DISP
60 FREEZE
>>
// Hello World in RSL (RS-Bank Language)
[Hello World!];
# Hello World in Ruby
puts "Hello World!"
// Hello world in Rust
fn main() {
println!("Hello World!");
}
# Hello World for S-Plus
cat("Hello world\n")
// Hello World in SAL
proc main()
MsgBox("Hello from SAL", "Hello, World!")
end
comment: Hello World in SApp
popup "Hello ## World!" ,
/* Hello world in SAS */
* Writes as output title;
TITLE "Hello World!";
* writes to the log;
PUT Hello world!;
-- Hello World in Sather
class HELLO is
main is #OUT + "Hello World!\n" end
end
// Hello world in Scala
object HelloWorld extends App {
println("Hello world!")
}
; Hello World in Scheme
(display "Hello, world!")
(newline)
// Hello World in SciLab.
disp('Hello World');
Hello World in Scratch
# Hello World in Seed7
$ include "seed7_05.s7i";
const proc: main is func
begin
writeln("Hello World!");
end func;
(| "Hello World in Self"
hello = (| | 'Hello World!' print)
|)
Hello World in SenseTalk.
on run put "Hello World!" end run
-- Hello World in Setl2
procedure Hello();
print "Hello World!";
end Hello;
The Infamous Hello World Program in Shakespeare.
Romeo, a young man with a remarkable patience.
Juliet, a likewise young woman of remarkable grace.
Ophelia, a remarkable woman much in dispute with Hamlet.
Hamlet, the flatterer of Andersen Insulting A/S.
Act I: Hamlet's insults and flattery.
Scene I: The insulting of Romeo.
[Enter Hamlet and Romeo]
Hamlet:
You lying stupid fatherless big smelly half-witted coward!
You are as stupid as the difference between a handsome rich brave
hero and thyself! Speak your mind!
You are as brave as the sum of your fat little stuffed misused dusty
old rotten codpiece and a beautiful fair warm peaceful sunny summer's
day. You are as healthy as the difference between the sum of the
sweetest reddest rose and my father and yourself! Speak your mind!
You are as cowardly as the sum of yourself and the difference
between a big mighty proud kingdom and a horse. Speak your mind.
Speak your mind!
[Exit Romeo]
Scene II: The praising of Juliet.
[Enter Juliet]
Hamlet:
Thou art as sweet as the sum of the sum of Romeo and his horse and his
black cat! Speak thy mind!
[Exit Juliet]
Scene III: The praising of Ophelia.
[Enter Ophelia]
Hamlet:
Thou art as lovely as the product of a large rural town and my amazing
bottomless embroidered purse. Speak thy mind!
Thou art as loving as the product of the bluest clearest sweetest sky
and the sum of a squirrel and a white horse. Thou art as beautiful as
the difference between Juliet and thyself. Speak thy mind!
[Exeunt Ophelia and Hamlet]
Act II: Behind Hamlet's back.
Scene I: Romeo and Juliet's conversation.
[Enter Romeo and Juliet]
Romeo:
Speak your mind. You are as worried as the sum of yourself and the
difference between my small smooth hamster and my nose. Speak your
mind!
Juliet:
Speak YOUR mind! You are as bad as Hamlet! You are as small as the
difference between the square of the difference between my little pony
and your big hairy hound and the cube of your sorry little
codpiece. Speak your mind!
[Exit Romeo]
Scene II: Juliet and Ophelia's conversation.
[Enter Ophelia]
Juliet:
Thou art as good as the quotient between Romeo and the sum of a small
furry animal and a leech. Speak your mind!
Ophelia:
Thou art as disgusting as the quotient between Romeo and twice the
difference between a mistletoe and an oozing infected blister! Speak
your mind!
[Exeunt]
//Hello World in SilverBasic
PRINT "Hello World!"
[::PROGRAM:Hello World program in SIMPLE
A EQL @0
MSG A
END
]
{::DATA:Data part
@0:T
Hello World$$M
$$@
}
! Hello World in Simula;
BEGIN
OutText("Hello World!");
OutImage;
END
10 REM Hello World in Sinclair BASIC
20 PRINT "Hello World"
"Hello World in Smalltalk MT
FrameWindow new
title: 'Hello World';
open
"Hello World in Smalltalk (simple version)"
Transcript show: 'Hello World!'.
"Hello World in Smalltalk (in an own window)"
"(to be entered in a special browser)"
VisualComponent subclass: #HelloWorldView
instanceVariableNames: ''
classVariableNames: ''
poolDictionaries: ''
category: 'test'
displayOn: aGraphicsContext
'Hello World!' asComposedText displayOn: aGraphicsContext.
open
|window|
window := ScheduledWindow new.
window label: 'Hello World Demo:'.
window component: self new.
window open.
<!-- Hello World in SMIL -->
<smil>
<head>
<layout>
<root-layout width="300" height="160" background-color="white"/>
<region id="text_region" left="115" top="60"/>
</layout>
</head>
<body>
<text src="data:,Hello%20World!" region="text_region">
<param name="fontFace" value="Arial"/>
</text>
</body>
</smil>
(* Hello World in SML *)
fun hello() = output(std_out, "Hello World!");
* Hello World in Snobol
OUTPUT = "Hello World!"
' Hello World in Spin
CON
_CLKMODE = XTAL1 + PLL16x
_XINFREQ = 5_000_000
TV_PIN = 12
OBJ
Tv: "TV_Text"
PUB Main
Tv.Start( TV_PIN )
Tv.Str( String( "Hello World" ) )
Hello World in Spiral. No comment character exists.
e0v *** *eXlv** *lX *2X **oXi
v * * * * * * 2 * o ** v*
* * * * * ***** * v * v * *iX *
* * * * * * * ^ v * * * w *
* *** * * ***** * v * * * * v *
* * * ^ * ^ * * * * * *
* *** * * ****v * v * * v * * *
* * * * * * * * * * ^ * * *
* * * * * ***** * ***** * ***** * *** *
* * * * * * * * * * ** **
*** *** ******* *****v^ ******* *****
*wX *** **3Xp *rX4.. d5* qd**
* 3 * * ** v^ * .. * * * ***
* v * ^ * #pX v * .. . * * * **
* *** v * # r # * .. . * * * !q* *
* * * * * # v # * 54 .. * * * * * *
* * * * * # * # * @X * * * * * *
* * * * * # * # * v * * * * * *
* * * * * # * # * * ** * * * * * *
* * * * # * # * ** ** * * * *** *
* * * * #v* ^ * *** * * ***** * **
** * ** ** *v * * * * * * * ***
***** *v^** *** *** ******* ****
HELLO: PROCEDURE OPTIONS(MAIN);
*
/* Hello World in SPL4 (Siemens) */
*
DCL PRINTC ENTRY;
*
CALL PRINTC('Hello World!', 12);
RETURN;
*
END HELLO;
* SPSS Syntax
* "Hello World" title in the Output Window of SPSS via SPSS Syntax.
TITLE 'Hello World'.
-- Hello World in SQL for Advantage Database
select 'Hello World' from system.iota
-- Hello World in SQL for DB2
VALUES('hello world')
# Hello World in SQL for Oracle
SELECT 'Hello World' FROM dual;
# Hello World in SQL
SELECT 'Hello World';
-- Hello World in Oracle SQL*Plus
prompt Hello World!
! Hello World in SQR
begin-program
print 'Hello, World.' (1,1)
end-program
#!/usr/bin/squirrelsh
// Hello world in Squirrel
printl("Hello, world!");
<html><body><p>
<!-- Hello world as Server Side Includes, embedded in HTML. -->
<!--#set var="hello" value="Hello, world!" -->
<!--#echo var="hello" -->
</p></body></html>
## Hello World for ST-Guide
@node "Hello World!"
Hello World!
@endnode
Hello World in Sucro
{R}Hello World!{end}
// Hello World in SuperCollider
"Hello, world!".postln;
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<!-- Hello World in SVG -->
<svg width="240" height="100" viewBox="0 0 240 100" zoomAndPan="disable"
xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
<title>Hello World</title>
<g>
<text x="10" y="50">Hello World</text>
<animate attributeName='opacity' values='0;1' dur='4s' fill='freeze' begin="0s"/>
</g>
</svg>
// Hello world in Swift
println("Hello, world!")
-- Hello World in T-SQL
PRINT 'Hello World'
; Hello world in T
"Hello World!"
How to enter Hello World on a standard T9 numeric
keypad of an SMS-enabled mobile phone.
T9 predictive text has to be off.
44 33 555 555 666 0 9 666 777 555 3 11111
Comment -- Hello World for TACL (Tandem Advanced Command Language)
?tacl macro
#OUTPUT Hello world
! Hello world in Tandem TAL (Transaction Application Language)
proc Hello^World main;
begin
int .term[0:12] := [ 12 * [ " " ] ],
.out [0:19];
string .sout := @out << 1, .sp;
call myterm ( term[1] );
call open ( term[1], term );
if <> then call abend;
sout := "Hello World" -> @sp;
call write ( term, out, @sp-@sout );
if <> then call abend;
end;
#!/usr/local/bin/tclsh
# Hello World in Tcl
puts "Hello World!"
!Hello World in TECO
!The $ symbol below wouldn't actually be a printing character -
!it's the [escape] character, \u001b!
FTHello World$
% Hello World in plain \TeX
\immediate\write16{Hello World!}
\end
\input texinfo
@c Hello World for Texinfo
@setfilename hello
@settitle Hello World
@node Top, Hello, (dir), (dir)
@menu
* Hello:: Hello World
@end menu
@node Hello, , Top, Top
Hello World!
@contents
@bye
Hello World in Thue. No comments possible.
a::=~Hello World!
::=
a
Hello World for the TI-59 with PC-100C thermo printer.
No comment character exists.
The TI-59/PC-100C can print up to 20 characters per line (upper case
only). They are coded as 2-digit decimal numbers (see manual for
details) in up to four print registers (of five characters each)
and then printed.
Before entering the program, press LRN to switch into learn mode.
After entering the program, cancel learn mode with LRN, turn on the
printer, and run the program with A.
A pleasant sound, and what a font! Real TRUE-TYPE!
The output looks like this:
+--------------------+
| HELLO WORLD!|
| |
+--------------------+
TI59 Code Comment
LBL A Start of program: label A
OP 00 Clear the four print registers
23 "H"
OP 02 Write into print register 2
17 "E"
27 "L"
27 "L"
32 "O"
00 " "
OP 03 Write into print register 3
43 "W"
32 "O"
35 "R"
27 "L"
16 "D"
73 "!"
OP 04 Write into print register 4
OP 05 Start printing
ADV Line feed (optional)
R/S End program
Hello World for TI 8x/9x basic (tested on a TI-83)
:ClrHome
:Disp "HELLO WORLD"
10 REM Hello World in Extended BASIC
20 REM for the TI99 series computer
100 CALL CLEAR :: DISPLAY AT(10,5):"Hello World" :: ACCEPT AT(20,4):A$
10 REM Hello World in TI BASIC
20 REM for the TI99 series computer
100 CALL CLEAR
110 PRINT "HELLO WORLD"
120 GOTO 120
;Hello World in TinyFugue
/_echo Hello, World!
#!/usr/local/bin/wish -f
# Hello World in Tk
label .l -text "Hello World!"
pack .l
# Hello World code in Toy Programming Language (generic way)
<< "Hello World";
// Hello World in Trans (Transmuter Programming Language)
import Console
Console.write("Hello World!")
\" "Hello, world!" in troff
Hello, world!
PROC 0
/* Hello World in TSO CLIST */
write Hello World!
Hello World as a Turing machine.
State Read | Write Step Next state
---------------|---------------------------------
1 empty | H > 2
2 empty | e > 3
3 empty | l > 4
4 empty | l > 5
5 empty | o > 6
6 empty | blank > 7
7 empty | W > 8
8 empty | o > 9
9 empty | r > 10
10 empty | l > 11
11 empty | d > 12
12 empty | ! > STOP
% Hello World in Turing
put "Hello World!"
// Hello world in TypeScript
alert('Hello world!');
// Hello World in UniComal
PRINT "Hello World"
# Hello World for the Unix shells (sh, ksh, csh, bash, ...)
echo 'Hello World!'
# Hello World in unlambda
`r```````````.H.e.l.l.o. .w.o.r.l.di
// Hello World for UnrealScript
class HelloWorldHUD extends HudBase;
simulated function DrawHudPassC (Canvas C)
{
C.SetPos( 0.50*C.ClipX , 0.50*C.ClipY);
C.DrawText("Hello World!");
}
defaultproperties
{
}
# hello world in Ursala
#executable&
f = -[hello world]-!
// Hello World in Vala
using GLib;
int main(string[] args) {
stdout.printf("Hello world!\n");
return 0;
}
+ Hello World in Vatical
LITURGY:
PRAY "Hello World!"
AMEN.
; Hello World in VAX-11 MACRO
.title hello
term_name: .ascid /SYS$INPUT/
term_chan: .blkw 1
out_iosb: .blkq 1
msg: .asciz /Hello, world!/
.entry start,0
; establish a channel for terminal I/O
$assign_s devnam=term_name,-
chan=term_chan
blbc r0,error
; queue the I/O request
$qio_s chan=term_chan,-
func=#io$_writevblk,-
iosb=out_iosb,-
p1=msg,-
p2=#13
blbc r0,error
$exit_s ; normal exit
error: halt ; error condition
.end start
Hello World in VAX Macro.
.title helloworld
.ident /hello world/
;
.library /sys$library:lib/
$libdef
$lib$routinesdef
.psect $data,wrt,noshr,noexe,long
hello: .ascid /Hello World!/
.psect $code,nowrt,shr,exe,long
.entry helloworld,^m<r9,r10,r11>
pushaq hello ; output the
message
calls #1,g^lib$put_output ;
ret ; GTFOH
.end helloworld ;
' Hello world in Visual Basic for Applications, Excel version
Private Sub Workbook_Open()
MsgBox "Hello world!"
End Sub
' Hello world in Visual Basic for Applications, Word version
Private Sub Document_Open()
MsgBox "Hello world!"
End Sub
' Hello World in VBScript (Windows Scripting Host)
msgbox "Hello, World!"
<HTML>
<!-- Hello World in Velocity -->
<BODY>
#set( $foo = "Hello World" )
$foo
</BODY>
</HTML>
/* Hello World in Verilog. */
module main;
initial
begin
$display("Hello, World");
$finish ;
end
endmodule
<!-- Hello World in Vexi. -->
<vexi xmlns:ui="vexi://ui">
<ui:box framewidth="200" frameheight="100">
<ui:box text="Hello World!" />
vexi.ui.frame = thisbox;
</ui:box>
</vexi>
/<
--Hello World in VHDL
ENTITY helloworld IS
END helloworld;
ARCHITECTURE hw OF helloworld IS
BEGIN
ASSERT FALSE
REPORT "HELLO, WORLD!"
SEVERITY NOTE;
END hw;
" Hello world in Vim script
:echom "Hello world!"
*Hello World in Microsoft Visual FoxPro 5-9
? "Hello World!"
REM Hello World in Visual Basic for Windows
VERSION 2.00
Begin Form Form1
Caption = "Form1"
ClientHeight = 6096
ClientLeft = 936
ClientTop = 1572
ClientWidth = 6468
Height = 6540
Left = 876
LinkTopic = "Form1"
ScaleHeight = 6096
ScaleWidth = 6468
Top = 1188
Width = 6588
Begin Label Label1
Caption = "Hello World!"
Height = 372
Left = 2760
TabIndex = 0
Top = 2880
Width = 972
End
End
Option Explicit
'Hello World in Visual Basic .NET (VB.NET)
Imports System.Console
Class HelloWorld
Public Shared Sub Main()
WriteLine("Hello, world!")
End Sub
End Class
' Hello World in Visual Basic 6
Private Sub Form_Load()
Print "Hello World"
End Sub
/* Hello World in Visual Prolog */
goal
console::init(),
stdio::write("Hello World!").
VisualWorksSmalltalk |
返回到索引 |
"Hello World! in VisualWorks Smalltalk"
Dialog warn: 'Hello World!'.
$ ! Hello World in Digital Command Language for the VMS operating system
$ WRITE SYS$OUTPUT "Hello World!"
#VRML V2.0 utf8
# Hello World in VRML
Shape
{
geometry Text
{string "Hello World!"}
}
/* "hello, world" in VSL (the script language of Virtools),
to be used in a "Run VSL" building block */
void main()
{
bc.OutputToScreen("hello, world");
}
Hello World in VVVV
Hello World in Whirl. This language has no comments.
110001100111000111110000010001111100011000000000110000011100000110000010000
011000111100000111110000011100001111100100011001110000111111100001001111100
011000000000110000011000111110001000000000000000000001001111110000111111000
100000000000000000000000000011111000100100000000111111000100000000000001001
000011111000001110000111110010001100011000000100010000011000000000000000001
100000111001111100111111000100111001111000011100010011111110000111000110000
000000000000000000000000000001000100001111100000111000011111001100011100000
111000000010001111100000111110001000000000111000110000000000000000000000000
000000100100001111100000111000011100010000000000000100010000111110001110001
111100111111000011100001100111000111000000000001111100000111000110000110110
001000000000010000001111100000111000011111000000010001110000000000000000000
000000000000100000011111000001100
Hello #World #in #Whitespace * # # * # # #
+ *[Space]
+ #is #marked #with"#" # #[tab] #with"*" *line-feed #with #"+" * # *so
+it #would
+be #easier #to #write #again... #All *the *non-whitespace-characters #are *ignored... * # #
+ *
+ # # # # # * * # * * # #
+ *
+ # # # # # * * # * * * *
+ *
+ # # # # # * # # # # #
+ *
+ # # # # # * # * # * * *
+ *
+ # # # # # * * # * * * *
+ *
+ # # # # # * * * # # * #
+ *
+ # # # # # * * # * * # #
+ *
+ # # # # # * * # # * # #
+ *
+ # # # # # * # # # # *
+ *
+ # # # # # * # * #
+ *
+ # #
+
+
+
# Hello World in Wesnoth Markup Language (wml)
#define HELLOWORLD
[message]
speaker="narrator"
message=_"Hello World"
[/message]
#enddef
// Hello World for the Windows Scripting Host
WScript.Echo("Hello World!");
// Hello World in X++ (Microsoft Axapta)
class classHelloWorld
{
}
static void main(args Args)
{
dialog dialog;
;
dialog = new dialog();
dialog.addText("Hello World!");
dialog.run();
}
Hello World in Xbase++
func Main()
Qout("Hello World!")
return 1
' Hello World in xblite, Windows GUI mode
IMPORT "gdi32"
IMPORT "user32"
DECLARE FUNCTION Entry ()
FUNCTION Entry ()
MessageBoxA (0, &"Hello World!", &"Hello World Window", $$MB_OK)
END FUNCTION
END PROGRAM
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<!-- Hello World in XHTML -->
<html
xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
<title>
Hello World!
</title>
</head>
<body>
<h1>Hello World!</h1>
</body>
</html>
#Hello World in XLogo
to helloworld
resetall
hideturtle
fd 20 left 180
fd 40 left 180
fd 20 right 90
fd 20 left 90
fd 20 left 180
fd 40 left 90
fd 20 left 90
fd 20 right 90
fd 20 right 90
fd 10 right 90
fd 20 left 90
fd 10 left 90
fd 30 left 90
fd 40 left 180
fd 40 left 90
fd 20 left 90
fd 40 left 180
fd 40 left 90
fd 40 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 60 left 90
fd 40 left 180
fd 40 left 90
fd 20 left 90
fd 20 left 180
fd 20 left 90
fd 20 left 90
fd 40 left 180
fd 40 left 90
fd 40 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 40 left 90
fd 20 right 90
fd 20 right 90
fd 5 left 90
fd 5 left 90
fd 25 left 180
fd 40 left 90
fd 40 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 20 left 90
fd 40 left 180
fd 40
end
<?xml version="1.0" encoding="ISO-8859-1"?>
<?xml-stylesheet type="text/xsl" href="HelloWorld.xsl" ?>
<!-- Hello World in XML -->
<text><string>Hello, World</string></text>
\Hello World in XPL0
code Text=12;
Text(0, "Hello World!
")
(: Hello World with XQuery :)
let $i := "Hello World"
return $i
<?xml version="1.0" encoding="utf-8"?>
<!-- Hello World in XSL-FO -->
<fo:root xmlns:fo="http://www.w3.org/1999/XSL/Format">
<fo:layout-master-set>
<fo:simple-page-master master-name="LetterPage" page-width="8.5in" page-height="11in">?
<fo:region-body region-name="PageBody" margin="0.7in"/>
</fo:simple-page-master>
</fo:layout-master-set>
<fo:page-sequence master-reference="LetterPage">
<fo:flow flow-name="PageBody">
<fo:block font-size="12pt" font-family="courier">Hello, World</fo:block>
</fo:flow>
</fo:page-sequence>
</fo:root>
<?xml version="1.0" encoding="UTF-8"?>
<!-- Hello World in XSLT -->
<xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform">
<xsl:template match="/">
<xsl:text>Hello World!</xsl:text>
</xsl:template>
</xsl:stylesheet>
<?xml version="1.0"?>
<!-- Hello World in XUL -->
<window xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul">
<label value="Hello World!"/>
</window>
Hello World in Yacas
WriteString("Hello World")
% Hello World in ZIM (database and development language)
out "Hello World"
Credits
Programs were contributed by (in chronological order):
Wolfram Rösler
: Founder and maintainer of the Collection
—
Reinhard Hamann
: Prolog, Lisp, 68000 Assembler (Atari)
—
Malte Schiphorst, Gino Lucrezi
: Pascal
—
Stefan Radermacher
: TeX
—
Marcus Schmidke
: Occam, MSDOS batch, Intel Assembler, 6502 Assembler (C64)
—
Ralf Lenz
: Fortran IV, VMS DCL
—
Marc Van-Woerkom
: C++
—
Thomas Menschel
: 68008 Assembler
—
Heribert Otten
: Cobol, PL/1
—
Thomas Piske
: BS2000 batch
—
Thomas Preymesser
: Pocket calculator
—
Adrian Nye & Tim O'Reilly
: X11-Athena
—
Udo Halfmann
: ELAN
—
Pedro Martin, Rodrigo Cacilhas
: Portuguese
—
Stefan Llabres
: Postscript
—
Volker Wurst
: Smalltalk
—
Dirk Theisen
: Oberon (standard OS)
—
Georg Bauer
: Rexx (simple version), Erlang, SML, Snobol, Setl2, CAML light
—
Michael Glaesner
: Perl, awk
—
Peter Gummer
: Eiffel
—
Markus Omers
: Presentation Manager
—
Thomas Dorner
: SPL
—
Jochen Kunz
: Rexx (window version), HP-48
—
Sascha Bendinger
: Dylan
—
Steffen Pohlen
: Visual Basic, Gofer (dialog)
—
Andreas Dierks
: Algol-60, Algol-68, Fortran, Fortran-77, dBase IV, Logo
—
Klaus Mueller
: TSO CLIST, OPL
—
Jens Kilian
: Self
—
Martin Uebing
: Intuition
—
Andreas Maeder
: Borland Pascal 7
—
Stefan Brozinski
: Windows, HP-41C
—
Jens Schaefers
: Beta
—
Wolfgang Houben
: PDP-11 Assembler
—
Pascal Costanza
: Oberon (Oberon OS)
—
Martin Oefelein
: Sather, GynkoSoft
—
Ralf Unland
: TI-59
—
Dan Sanders
: English translation of TI-59 program
—
Stefan Rupp
: Java
—
Werner Huber
: Informix 4GL
—
Lutz Heitmann
: Turing machine
—
Federico Hernandez-Püschel
: HTML
—
Gunter Baumann
: NewtonScript
—
Torsten Landschoff
: ST-Guide
—
Florian Erhard
: Gofer (simple)
—
Niels 'Frolic' Froehling
: 68000 Assembler (Amiga)
—
Michael Sievert
: Rexx
—
Andy Newman
: ici
—
Sammy Mitchell
: SAL
—
Ian Trudel
: Icon, Objective C
—
Chris Locke
: Limbo
—
Victor Koenders
: BrainF***
—
Bora Bali
: Assembler IBM 370, IBM Exec, IBM Exec2, ASP (VB-Script and JavaScript), Java Servlet, Turkish, Italian
—
Neil L. Burman
: VAX Macro
—
Yushin Washio
: XHTML
—
Roel Adriaans
: PHP
—
Ad Boerma
: TI-8x/9x, PHP
—
Paulo Tanimoto
: Haskell
—
Monwar
: Bengali
—
Wolfgang Teschner
: Python
—
Joel Dimbernat
: Rebol-view
—
Todd Nathan
: SenseTalk
—
Heiko Berges
: BCPL, ABAP/4, Focal, B, MACRO10
—
Carlo Keil
: Profan
—
Bruno Bord
: French
—
Andreas Meinl
: C++ (Qt)
—
Mikael Brandström
: Pike
—
Mariano Corsunsky
: Spanish
—
Larisa Tkachenko, Leandro
: PL/SQL
—
Thomas Fromm
: Java Server Pages
—
Josha Munnik
: Shakespeare, Java-Mobile
—
Thierry Loiseau
: JavaScript
—
Fredrik Sandebert
: REALbasic, Swedish
—
NYYRIKKI
: Z80 Assembler for consoles
—
Simen Schweder
: Norwegian
—
Jeroen Vandezande, Christian Petri, Aux
: Delphi
—
Rodrigo Missiaggia
: lua
—
Dr. Markus Mohnen (c't 25/2003, p. 243)
: Clean
—
Egil Groenn
: Simula, Norwegian
—
Nina Cording
: Actionscript, Lingo
—
Stuart Soffer
: Mumps
—
Petri Heikkonen
: Whitespace
—
Marco Pontello
: Redcode
—
Gunnar Jutelius
: AXEL
—
James Robinson
: BAL
—
Krzysztof Szymiczek
: Logo (graphical)
—
Ralf Steines
: Amiga-E
—
Arpadffy Zoltan
: OpenVMS DCL
—
Karlheinz Kronauer
: Natural
—
David Rutter
: Spiral
—
Sanath Kumar.S
: Verilog
—
Jonas Braathen (command line version)
: mIRC
—
David Clesse
: POV-Ray
—
Peter Hans van den Muijzenberg
: Dutch, Frisian, ZX81-Assembler
—
Gilson do Nascimento D'Elrei, Rafael Sartori (fixed)
: Clipper
—
Marcos Diez
: Octave
—
Mathias P. Grädler
: PureBasic
—
Alan Eliasen
: Frink
—
Thomas Marcks von Würtemberg
: Q-Basic
—
Pan Yongzhi
: Shell scripts
—
Tynan Sylvester
: UnrealScript
—
Christian Klauser
: Command Script
—
Eric Gauvin
: DynaMorph
—
Daniel Monteiro
: Brazilian Portuguese
—
Tom Demuyt
: Judoscript
—
Pawel Dobrzycki
: bc
—
David Peterson
: SIMPLE (submitted by Barry Hitchings)
—
curian
: MSIL
—
BENI Andras
: VRML
—
Fatty fatty
: SQL
—
Deepak D
: Progress
—
Paul Tingle
: POP-11
—
Istvan Szapudi
: OCaml
—
Jason H. Jester
: ratfor
—
Jason
: SQL (Advantage)
—
Steve Gwilt
: TAL
—
Hynek (Pichi) Vychodil
: dc
—
Petr Adamek
: Java (Swing GUI)
—
David Howell
: XML, XSL-FO
—
Robert McNally
: Mathematica
—
Libor Tvrdik
: XSLT
—
Andrej Krivulcik (The Fox)
: Slovak
—
Wikipedia (submitted by Petr Simek)
: Inform
—
Jashin Eugene
: Windows Scripting Host
—
A.Shulga
: C++ Epoc
—
Lokshin Mark
: PowerScript
—
Andrey Grigoriev
: 1C:Enterprise
—
Roman Truschev
: RSL
—
Alex Badarin
: Gentee (normal and simple version)
—
Laurent Tonnelier
: SVG
—
Sascha Welter
: AppleScript
—
Aaron Duley
: LabVIEW
—
Andrey V. Sokolov
: Russian
—
Dennis Melentyev
: Ukrainian
—
George D
: MIPS Assembler, Visual FoxPro
—
Shawn Lucas
: G Code
—
Sandor van Voorst
: TACL
—
Stephen Stainless
: TI BASIC, TI Extended BASIC
—
Joan Puigcerver
: Catalan
—
Eugene Ivanov
: Win32 Assembler
—
Darren Debono
: VP Assembler
—
simXa
: MAMASH, Hebrew
—
Tom Kaitchuck
: Nice
—
Jozef Knepp
: DML
—
David Gibbs
: RPG IV
—
Per "Muusu" Lindstrand
: MATLAB, MDP, QuakeC
—
Larry Burton
: Forth
—
Doug Gwyn
: troff, MACRO-11
—
John Bito
: TECO
—
John Park
: MEL
—
Yutaka Kachi, Hiroe Shibata, Dario
: Japanese
—
Marcelo Toledo
: Emacs Lisp
—
josh.go
: Regular expression
—
Ric Ford
: HyperTalk
—
Erik Hansen
: Cocoa Obj-C
—
Wesley Cabral
: Dataflex Procedural
—
Klaus Bailly
: Finnish
—
Steven Fisher
: Prograph
—
Steve Ardis
: Groovy
—
Francisco Fernandez
: IDC, ASP-VBE
—
Lukas Jaun
: Assembler (MMIX)
—
Hemant Dabral
: PDF, RealText, SMIL
—
Vasil Bachvarov
: Bulgarian
—
Alexander Toresson
: Euphoria
—
flyingboz
: AutoIT3
—
Jose Taonga
: Malagasy
—
Olivier "oliv3" Girondel
: Erlang (fixed)
—
Grog Grueslayer
: Darkbasic
—
Toby Thain
: VAX-11 Macro, Assembler (PDP-8), Assembler (DG Nova)
—
E.S. van der Meer
: Elliott Autocode
—
Morten Wegelbye Nissen
: Danish
—
Marian Bonda
: qore
—
Zeal Li
: Chinese
—
Farid Effendiyev
: Azeri
—
Morten Lehrman
: Ingres ABF
—
Vadim Konovalov
: PL/1 (fixed)
—
Nikolay Malakhov
: sqlplus
—
Seth Johnson
: ColdFusion
—
Alexander Bogdanov
: REFAL-2, MuLisp
—
Michael Boyarsky
: Console Postscript
—
Vassili Goussakov
: Macromedia Flex
—
George Miroshnikov
: XUL
—
Chris Leung
: SilverBasic
—
Iker Mancenido
: Basque/Euskara
—
Zoltan Arpadffy
: Hungarian, Serbian, Bosnian, Croatian
—
Randy Sugianto
: Indonesian
—
Clint Dalrymple
: Fjölnir
—
Michail Michailidis
: Greek
—
Marat Buharov
: C/AL
—
Juan Carlos Castro y Castro
: Asterisk
—
Elie De Brauwer
: Assembler (Linux)
—
Markus Schmaus
: Ruby
—
Henrik Bengtsson
: R, S-Plus
—
Jeffrey Creem
: Ada
—
Nathan Keir
: LSL
—
Michal Nowakowski
: Polish
—
Marko Meza
: Slovenian
—
Vasile V. Alaiba
: Romanian
—
Lorenz Schallinger
: Visual Basic .NET
—
Jack Doerner
: Liberty BASIC
—
Diptesh Ghosh
: LaTeX, Maple
—
Thomas Mertes
: Seed7
—
Sam Birch
: SApp
—
Cindi Knox
: mIRC (script and alias versions)
—
Thomas Kilgore
: unlambda, Ook, m4, Jako
—
Laurent Schneider
: XQuery
—
Hovik Melikyan
: Armenian
—
Sudarshan HS
: Kannada, Hindi
—
Rusak Maxim
: Kylix
—
Evgeniy Polkin
: HQ9+, HQ9++
—
Wikipedia
: Piet
—
Paulius Maruka
: Lithuanian
—
R Shanmuga Sundaram
: Tamil
—
Shaikh Sonny Aman
: Ferite
—
#x
: Belarusian
—
Anton Balabanov
: SPSS
—
Sascha Wilde
: Argh!
—
Mike Quigley
: T-SQL
—
Andrej Popov
: Omnimark
—
Amy de Buitleir
: Irish
—
Leszek Godlewski
: MoHAA Script
—
Don Higgins
: IBM z390 Assembler, High Level Assembler
—
Eric Bergman
: FOCUS
—
IaRRoVaWo
: Galician
—
Rudolfs Eglitis
: Latvian
—
Richard Leggett
: ActionScript 2.0 (Flash 8)
—
Max Wolf
: VVVV
—
Nanci Naomi Arai
: IDL, Fortran 90
—
Libor Tvrdik
: Velocity
—
Jose Miguel Robles Roman
: LOTOS
—
Hyeonseok Shin
: CSS
—
Glaucio Melo
: Io
—
Daniel Campos
: Gambas
—
Uwe Eichler
: LIMS Basic
—
Robert Follett
: Microtik Router OS
—
Chipp Walters
: Revolution/Transcript
—
Jacob Krebs
: LS-DYNA
—
Donna-n-Doug Finner
: Lotus Note Formula Language
—
Nils Rekow
: Nullsoft Software Install Script (NSIS)
—
Atanas Boev
: 6502 Assembler (Apple II)
—
hiphapis
: PHP + GD library
—
Rodrigo B. de Oliveira
: Boo
—
Dan E. Kelley
: Gri
—
Kasper Fehrend
: Lotus Script
—
Tjibbe Rijpma
: PostgreSQL
—
Andrew Cooke
: Malbolge
—
Ebben Feagan
: FreeBASIC
—
Eyal Ronel
: LilyPond
—
Jonathan R.
: AutoHotkey
—
Alyn Ashworth
: Welsh
—
Jalal Noureddine
: Arabic
—
Lucas Lucas
: Blitz Plus
—
Kalman Zsoltai
: Centura
—
Archville
: Toy
—
Gõsi Csaba
: Hungarian (fixed)
—
Alberti István
: PBASIC
—
Drake Guan
: Pawn
—
Jorge Monasterio
: Esperanto
—
Brett Sinclair
: Alpha Five Xbasic
—
Neil Croft
: Powerbasic
—
RPG GAME
: GML
—
Tomas Lindquist Olsen
: D
—
Craig Bennett
: Databasic, PQN/PROC
—
Sindri Snaer // Zn0w
: Icelandic
—
Mart
: easm
—
Misgana Ambissa
: amharic
—
David Simpson
: Mouse
—
Andrew Jones
: C++/CLI (.NET)
—
Guy Lonne
: xblite
—
Andreas Öberg
: MAXScript
—
Laureta Asllani
: Albanian
—
Edmanuel Torres
: C++-FLTK
—
Josef Betancourt
: Powershell
—
Dileep R
: Malayalam
—
Bruce V Chiarelli
: Hmong
—
JP Theberge
: wml
—
LECOUTRE Eric
: SAS
—
Jonathan Bergeron
: Google Gadget
—
Nicolaj Christensen
: LOLCODE, VHDL
—
Jürgen Jung
: Visual Works Smalltalk
—
Simon James Kearon
: Bemba
—
Silvano Riccio
: XSLT
—
Chris de Almeida
: K&R's original Hello World program
—
Shahram Monshipouri
: Persian
—
Soren Dalsgaard
: MML for AXE10
—
Peter Furlan
: Trans
—
Christoph Salomon
: SQL (DB2)
—
Zoltan Adamek aka Scorchio
: Max/MSP
—
Sam Hart
: Assembler for Darwin PPC, Hawaiian
—
Robert Bird
: PPL
—
Xooxer Xoox
: DM
—
Don Reba
: Nemerle
—
Bruno VARON
: CLP
—
Benjamin Webber
: Turing
—
Enrique Ferreyra
: Clarion
—
pelikoira
: CoolBasic
—
Lars Burgstahler
: Chef
—
acm
: OpenGL
—
Garen Arevian
: E
—
Robert Resetar
: ZIM
—
Matthew L. Fischer
: Assembler (Itanium and PA-RISC)
—
Steve Roper
: Mobile Phone
—
Francisco Cabrita
: VSL
—
Andrew Platt
: APC
—
Chris Thornhill
: CYBOL
—
Paul Gafa
: Maltese
—
Frank Hartmann
: PEARL
—
Normann Nielsen
: Powerflex
—
Arturo Olguin Cruz
: Pro*C
—
James McMurrin
: Iptscrae
—
Martijn Lievaart
: BIT
—
Ingmar Steiner
: PRAAT
—
James Landis
: UniComal
—
J A
: ARM assembler
—
Giovanni Ferranti
: GRAMophone
—
John Camara
: Scheme (fixed)
—
Yiwei Xu
: VBScript
—
Jan Krohn
: Latin
—
Steven Kazoullis
: RPL, Filemaker Script
—
Darren Debono
: C for Amiga Anywhere
—
Juan Pablo Espinosa
: Miva Script
—
Tony G., Keymaker
: Befunge
—
Dave Parker
: Flaming Thunder
—
Lutz Mueller
: newLISP
—
Greg Douglas
: GameMonkey Script
—
Dan Phan
: Vietnamese
—
Dennis Furey
: Ursala
—
Paulo Tanimoto
: Tagalog
—
Henrique Dante de Almeida
: C++-gtkmm
—
Kim Nguyen
: CDuce
—
Al Koury
: 4Test
—
Hubert Bielenia
: AviSynth
—
Dave Carmichael
: DCL
—
Keith Forsythe
: PeopleCode
—
Jonathan Taylor
: Action!
—
Jason Rogers
: ICL SCL
—
Harald Massa
: Python 3000
—
Patrice Blancho
: Thue, FALSE
—
Angus Strong
: JADE
—
Geoff Canyon
: J
—
Angel David Reyes Figueroa
: NXC
—
Daniel Hugenroth
: Casio BASIC
—
Jose Antonio Chacon
: ActionScript 3
—
Olivier Rossiny
: Vala
—
Artur Gajowy
: Scilab
—
Morgan Dell
: Rational Rose
—
Kenneth Vanhoey
: Luxembourgish, Lisaac
—
Eunice Ndungu
: Kiswahili, Kikuyu
—
The Happy Hippy
: PICAXE BASIC, Spin
—
Veselov Ilya
: C#
—
Poon Poon
: F#
—
James Irwin
: REBOL
—
Ronaldo Lachenal
: Maximus BBS
—
Mike Wessler
: Quartz Composer
—
Paulo Lima
: Xbase++
—
Y R U 2 L8
: K
—
Fabian Andres Chara Parra
: SQR
—
Database Consulting Group
: D4
—
Bruno Kenj
: ASP.NET
—
Chase Peeler
: XLogo
—
eNTiDi di Fontana Nicola
: MetaPost
—
Roman Stumm
: Smalltalk MT
—
Diego Charles
: Jess
—
Renan Caldeira
: BMC Remedy
—
Jomi Hubner
: Jason
—
Charles Goodwin
: Vexi
—
Paulo Dionisio Coelho
: Kix
—
Tim Cas
: Arena
—
Charlie Nolan
: MOO
—
Wacek Kusnierczyk
: OZ
—
Nicholas Kingsley
: BlitzMax
—
Tijs van Bakel
: Intercal
—
Za3k
: Scheme
—
Adam Majewski
: Maxima
—
Florian Jenett
: Processing
—
Vlad Albulescu
: Cool
—
James Kingsley
: GLBasic
—
Tom Ragle
: BuddyScript
—
Ben Aceler
: Parser
—
Marcio Automatiza
: Assembler (8051)
—
Robert Gosling
: CICS COBOL
—
Vijaye Raji
: MS Small Basic
—
Yoav Krauz
: Byte Syze
—
Ronan Mounès
: Linotte
—
Martin Bishop
: Modula-3
—
Pawel Baszuro
: Rey
—
Brian Tiffin
: Falcon
—
Love Grönvall
: AMOS
—
Andrei Bautu
: BibTex
—
Guy Selis
: Caché Object Script
—
Nigi
: LPC
—
Makc (and many others)
: Go
—
Julio Wittwer
: ADVPL
—
ellvis/Zeroteam
: Sinclair Basic
—
Mark Hagenau
: TinyFugue
—
Eliezer Basner
: JCL
—
aurele
: Mythryl
—
Larry Soule
: QR code image
—
Nathan Christiansen
: Cherokee
—
Francesco Di Filippo
: Guile, Squirrel, AngelScript
—
Gero Zahn
: SSI
—
Nataniel López
: MDM Zinc
—
Nathapon Vaiyavuthipinyo
: Thai, Lao
—
Claudio Larini
: ERRE
—
Seungho Seo
: Node.js
—
Michael V
: CoDScript
—
Jiyoung In
: MySQL FUNCTION, Korean
—
Mads Ohm Larsen
: Elixir
—
/u/geocar
: Hoon, and lots of fixes
—
Frank Burnham
: Clojure
—
chris s
: Elm
—
Stefan Holm
: VBA (Excel and Word), Draco, Scratch, Haxe, TypeScript, make
—
/u/SagetBob
: Scala
—
Adam Johnston
: ACPI Source Language
Hello World Links
More Hello World Programs
Other Ways To Say Hello World
About This Collection
-
A video explaining how the Hello World Collection is
built and maintained.
-
An interview
about background and history of the Hello World Collection, from
the June 2014
edition of the Italian online magazine "Notas y Reflexiones".
-
The oldest known version
of the Hello World Collection (January 1996), and probably one of the first ones that were published on the Internet.
-
The oldest version
of the Hello World Collection in the Internet Archive (March 2000, 94 programs).
The History of the Hello World Collection
The Hello World Collection was started on 3-Oct-1994 as a simple text file.
After some posts on a German BBS network it
was put on the World Wide Web on 30-Dec-1999 as part of a private homepage.
On 14-Sep-2014 it moved to its own domain, helloworldcollection.de, by which
time it had accumulated 21 Reddit points,
35 LinkedIn shares, 156 Google Plus's, 450 Tweets, and 1947 Facebook likes.
The Collection exceeded 200 entries on
14-Jul-2005, 300 on 6-Dec-2006, and 400 on 27-Jul-2008. After a four-year
hiatus a new version was brought online on 17-Aug-2014. The Collection got
its own Twitter account, @HelloWorldClctn,
on 31-Jan-2015.
The Collection is administered as a bunch of text files which
are compiled into this single HTML file by a bash script, originally
written for Linux, then used under Cygwin in Windows, now run on
an iMac in OS X. The build process is described in this
video.